<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-20219483</id><updated>2012-01-31T15:36:38.956+08:00</updated><category term='fume fx 3ds max'/><title type='text'>Visual Diaries</title><subtitle type='html'>Mental Ray, 3ds Max, Vue Xstream, Nuke, Photoshop, After Effect, Mise en scène, Chiaroscuro, Sfumato, Cangiante, Unione &amp;amp; Allegory in Painting</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default?start-index=101&amp;max-results=100'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>101</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-20219483.post-8670175367799159125</id><published>2010-08-02T17:17:00.008+08:00</published><updated>2010-08-06T23:05:10.523+08:00</updated><title type='text'>Training: "Detail" Texture Mapping</title><content type='html'>After participated in the recent lighting challenge, I realized something is lacked in my rendered work which is texture detail. I must confess that I never textured my work properly, not even in a single work that i've done. Therefore, I've scheduled a series of texture mapping trainings for me to go through. Here we go.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;04. Revisiting: Texturing &amp;amp; Shading a Hallway&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;I've shaded &amp;amp; rendered this scene before, but the result was not satisfying. I decided to redo this scene. Some of the objects i have re-model to allow myself to unwrap the uv easily and faster. I've learned and discovered a modelling technique which allow me to unwrap easily.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_togwyrdcnSs/TFvQbT1eRvI/AAAAAAAAAh0/qiW3X9ufH4k/s1600/04.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_togwyrdcnSs/TFvQbT1eRvI/AAAAAAAAAh0/qiW3X9ufH4k/s320/04.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Re-model some of the major objects to speed up the UV Unwrap process. I have spent a few hours today, almost finished uv-map the entire scene.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_togwyrdcnSs/TFwkTgVZUoI/AAAAAAAAAh8/WVwcqK2boX8/s1600/05.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_togwyrdcnSs/TFwkTgVZUoI/AAAAAAAAAh8/WVwcqK2boX8/s320/05.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;03. Texturing Corosion&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_togwyrdcnSs/TFmgQNm9-xI/AAAAAAAAAhs/juuatC1y-ek/s1600/Corosion.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_togwyrdcnSs/TFmgQNm9-xI/AAAAAAAAAhs/juuatC1y-ek/s320/Corosion.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;02. Texturing Bricks &amp;amp; Blocks Tutorial&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_togwyrdcnSs/TFfUNBa-u2I/AAAAAAAAAhk/V4wOO7gZcBM/s1600/02.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_togwyrdcnSs/TFfUNBa-u2I/AAAAAAAAAhk/V4wOO7gZcBM/s320/02.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;01. Russian Composite Map Tutorial&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Here below is the result of my first training. More to come. :) I will push myself hard enough to paint decent texture.&lt;/span&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_togwyrdcnSs/TFaMzS8b_cI/AAAAAAAAAhc/NofaD2GFcHI/s1600/01.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_togwyrdcnSs/TFaMzS8b_cI/AAAAAAAAAhc/NofaD2GFcHI/s320/01.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-8670175367799159125?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/8670175367799159125/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=8670175367799159125' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8670175367799159125'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8670175367799159125'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2010/08/training-detail-texture-mapping.html' title='Training: &quot;Detail&quot; Texture Mapping'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/TFvQbT1eRvI/AAAAAAAAAh0/qiW3X9ufH4k/s72-c/04.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-8819864119990201792</id><published>2010-07-28T16:09:00.005+08:00</published><updated>2010-07-30T01:49:16.946+08:00</updated><title type='text'>House Of Alenquer (Work-In-Progress)</title><content type='html'>&lt;span style="font-size: large;"&gt;&lt;b&gt;Day_02 Texturing &amp;amp; Shading&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Added swimming pool water with caustic.&lt;br /&gt;Note: When I want to  generate caustic to a large exterior scene with daylight system, I  realize I must check the photon radius option, and aim it to the  swimming pool with the radius that just enough to "&lt;b&gt;cover&lt;/b&gt;" up the pool. It would help to reduce the amount of photon that will be wasted. Also, watch out the &lt;b&gt;photon decay &lt;/b&gt;value.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_togwyrdcnSs/TFG--M8pznI/AAAAAAAAAhM/Q7IporNJEY4/s1600/4.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_togwyrdcnSs/TFG--M8pznI/AAAAAAAAAhM/Q7IporNJEY4/s320/4.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;Added Swimming Pool Texture&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_togwyrdcnSs/TFEiA3UGjMI/AAAAAAAAAg0/0OxzAjVI_ug/s1600/3.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_togwyrdcnSs/TFEiA3UGjMI/AAAAAAAAAg0/0OxzAjVI_ug/s320/3.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Added swimming pool floor texture.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_togwyrdcnSs/TFEQiCK-dSI/AAAAAAAAAgs/wWwhq8Br7o4/s1600/2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_togwyrdcnSs/TFEQiCK-dSI/AAAAAAAAAgs/wWwhq8Br7o4/s320/2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Day_01 Setting up the scene&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Setting up daylight system for texturing &amp;amp; shading soon.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_togwyrdcnSs/TE_ljM1Yw0I/AAAAAAAAAgk/M-yOs_zsC3w/s1600/Day01.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_togwyrdcnSs/TE_ljM1Yw0I/AAAAAAAAAgk/M-yOs_zsC3w/s320/Day01.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-8819864119990201792?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/8819864119990201792/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=8819864119990201792' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8819864119990201792'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8819864119990201792'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2010/07/house-in-alenquer-work-in-progress.html' title='House Of Alenquer (Work-In-Progress)'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/TFG--M8pznI/AAAAAAAAAhM/Q7IporNJEY4/s72-c/4.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-5488316210248379640</id><published>2010-06-22T14:14:00.017+08:00</published><updated>2010-07-31T13:57:46.760+08:00</updated><title type='text'>Lighting Challenge: Mad Scientist Work-In-Progress</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_togwyrdcnSs/TFO5KWFKuPI/AAAAAAAAAhU/rMCXfYuMoFo/s1600/Mad_Scientist_Candle-b.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_togwyrdcnSs/TFO5KWFKuPI/AAAAAAAAAhU/rMCXfYuMoFo/s320/Mad_Scientist_Candle-b.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://2.bp.blogspot.com/_togwyrdcnSs/TE1HVhdIS8I/AAAAAAAAAgc/z1Q7qbaZT08/s1600/Mad_Scientist_Sunset.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_togwyrdcnSs/TE1HVhdIS8I/AAAAAAAAAgc/z1Q7qbaZT08/s320/Mad_Scientist_Sunset.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_togwyrdcnSs/TEptnuk4PBI/AAAAAAAAAgU/ua6QfIBa7_g/s1600/Mad_Scientist_DayLight.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_togwyrdcnSs/TEptnuk4PBI/AAAAAAAAAgU/ua6QfIBa7_g/s320/Mad_Scientist_DayLight.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://2.bp.blogspot.com/_togwyrdcnSs/TEhkcinNmdI/AAAAAAAAAgM/82u69G1oGaQ/s1600/Mad_Scientist_Candle.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_togwyrdcnSs/TEhkcinNmdI/AAAAAAAAAgM/82u69G1oGaQ/s320/Mad_Scientist_Candle.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_togwyrdcnSs/TEfBzoeBkNI/AAAAAAAAAgE/_KJR0fcFOlo/s1600/Mad_Scientist_Candle.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_togwyrdcnSs/TEfBzoeBkNI/AAAAAAAAAgE/_KJR0fcFOlo/s320/Mad_Scientist_Candle.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://4.bp.blogspot.com/_togwyrdcnSs/TEfBf9dX4gI/AAAAAAAAAf8/TIc61gsgJXE/s1600/Mad_Scientist_Candle_Small.jpg" imageanchor="1" style="clear: left; 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float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_togwyrdcnSs/TCHehQRt-wI/AAAAAAAAAfc/-LWEZj8HYfg/s320/Brain.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_togwyrdcnSs/TCHTup-loHI/AAAAAAAAAfM/3I6HFD5Zqpg/s1600/cylinder.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_togwyrdcnSs/TCHTup-loHI/AAAAAAAAAfM/3I6HFD5Zqpg/s320/cylinder.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://4.bp.blogspot.com/_togwyrdcnSs/TCG9SG44S-I/AAAAAAAAAfE/Lvga-9YhP40/s1600/Cap.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_togwyrdcnSs/TCG9SG44S-I/AAAAAAAAAfE/Lvga-9YhP40/s320/Cap.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_togwyrdcnSs/TCBjcR8AznI/AAAAAAAAAes/LHu6hcoRnmI/s1600/GlassWare_03.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_togwyrdcnSs/TCBjcR8AznI/AAAAAAAAAes/LHu6hcoRnmI/s320/GlassWare_03.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://3.bp.blogspot.com/_togwyrdcnSs/TCBUiGXUQnI/AAAAAAAAAec/uAFh5s2JVwo/s1600/Glass_Ware_01.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_togwyrdcnSs/TCBUiGXUQnI/AAAAAAAAAec/uAFh5s2JVwo/s320/Glass_Ware_01.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_togwyrdcnSs/TCBUp18OLUI/AAAAAAAAAek/dWFBlEXp8q8/s1600/Glass_Ware_02.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_togwyrdcnSs/TCBUp18OLUI/AAAAAAAAAek/dWFBlEXp8q8/s320/Glass_Ware_02.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_togwyrdcnSs/TCBrxvW3WoI/AAAAAAAAAe0/GDIA9nLFgyI/s1600/GlassWare_004.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_togwyrdcnSs/TCBrxvW3WoI/AAAAAAAAAe0/GDIA9nLFgyI/s320/GlassWare_004.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_togwyrdcnSs/TCGYJete7dI/AAAAAAAAAe8/Bty5MPAOFqI/s1600/1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_togwyrdcnSs/TCGYJete7dI/AAAAAAAAAe8/Bty5MPAOFqI/s320/1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-5488316210248379640?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/5488316210248379640/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=5488316210248379640' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5488316210248379640'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5488316210248379640'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2010/06/lighting-challenge-mad-scientist-work.html' title='Lighting Challenge: Mad Scientist Work-In-Progress'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/TFO5KWFKuPI/AAAAAAAAAhU/rMCXfYuMoFo/s72-c/Mad_Scientist_Candle-b.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-5575868635037644575</id><published>2010-06-21T20:57:00.003+08:00</published><updated>2010-06-27T15:17:40.573+08:00</updated><title type='text'>Procedural Forest</title><content type='html'>Cache the tree geometry with MR.Proxy.&lt;br /&gt;Distributed tree proxy with particle flow, some trees are hand painted with Peter Watje scatter plugin, very handy tools, you can paint proxy object on a geometry. Rendered with MR daylight system.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_togwyrdcnSs/TB9ssE04BII/AAAAAAAAAbE/Yo6d6dZ5HqA/s1600/Forest_02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_togwyrdcnSs/TB9ssE04BII/AAAAAAAAAbE/Yo6d6dZ5HqA/s320/Forest_02.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_togwyrdcnSs/TB9hnGcePUI/AAAAAAAAAa8/4yLD2wJtnEk/s1600/Forest.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_togwyrdcnSs/TB9hnGcePUI/AAAAAAAAAa8/4yLD2wJtnEk/s320/Forest.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;b&gt;Flower + Glass Field&lt;/b&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_togwyrdcnSs/TCb7Bvyf-wI/AAAAAAAAAfs/dFaaEHBSH5o/s1600/Flowerr_01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_togwyrdcnSs/TCb7Bvyf-wI/AAAAAAAAAfs/dFaaEHBSH5o/s320/Flowerr_01.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-5575868635037644575?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/5575868635037644575/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=5575868635037644575' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5575868635037644575'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5575868635037644575'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2010/06/procedural-forest.html' title='Procedural Forest'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/TB9ssE04BII/AAAAAAAAAbE/Yo6d6dZ5HqA/s72-c/Forest_02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-3912236751823801533</id><published>2010-06-09T02:39:00.005+08:00</published><updated>2010-06-20T21:52:18.651+08:00</updated><title type='text'>R&amp;D: CG Grass &amp; Tree for natural enviroment</title><content type='html'>Hi. I'll be working on a job soon which require to create a glass field &amp;amp; forest. I'm finding various solutions for that. My computer is a duocore processor and i will be rendering A3 print size. It is gonna be a good training for me to optimize the scene, rendertime &amp;amp; remain decent render result.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;GrassTest_01 &lt;/b&gt;&lt;br /&gt;Using brute force particle instancing method to scatter the grass blade with particle flow. RenderTime a bit slow, G.I. were used along with raytrace shadow, 19 minutes. Not too bad. I believe a better solution is yet to be discovered. Grass Blade Amount: 220,000&amp;nbsp; PolygonCount Per Blade: 4&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_togwyrdcnSs/TA6OCKJvzbI/AAAAAAAAAac/yRUp03Uz-dQ/s1600/Grass_01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_togwyrdcnSs/TA6OCKJvzbI/AAAAAAAAAac/yRUp03Uz-dQ/s320/Grass_01.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Tree Proxies Test_V.01&lt;/b&gt;&lt;br /&gt;I must say trees model shipped with 3ds max looks suck. I got to find a better looking solution for tree modelling after this test. I converted the tree meshes to MR Proxy Object and used Pflow to populate the tree all over the river bank. Just ignore the texture, it meant to be a workflow trial &amp;amp; error. 1000 of trees has been placed in the river bank.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_togwyrdcnSs/TA9UHIalp5I/AAAAAAAAAak/T_eF9t7iKec/s1600/Tree_Test_01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_togwyrdcnSs/TA9UHIalp5I/AAAAAAAAAak/T_eF9t7iKec/s320/Tree_Test_01.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Tree_Test_02&lt;/b&gt;&lt;br /&gt;I realized to generate a natural looking tree is abit challenging. Will work it out soon.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_togwyrdcnSs/TBDF_u5jlpI/AAAAAAAAAas/BtkDOfFbFtk/s1600/Tree_Test_02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_togwyrdcnSs/TBDF_u5jlpI/AAAAAAAAAas/BtkDOfFbFtk/s320/Tree_Test_02.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;b&gt; &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;IceBerg Render&lt;/b&gt;&lt;br /&gt;Boring afternoon, fired up a quick iceberg render. Terrain mesh generated in &lt;b&gt;Acropora&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt; &lt;/b&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_togwyrdcnSs/TB4c_ZT4jjI/AAAAAAAAAa0/WWzT1KV1zJs/s1600/Iceberg.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_togwyrdcnSs/TB4c_ZT4jjI/AAAAAAAAAa0/WWzT1KV1zJs/s320/Iceberg.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-3912236751823801533?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/3912236751823801533/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=3912236751823801533' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3912236751823801533'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3912236751823801533'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2010/06/r-cg-grass-tree-for-natural-enviroment.html' title='R&amp;D: CG Grass &amp; Tree for natural enviroment'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/TA6OCKJvzbI/AAAAAAAAAac/yRUp03Uz-dQ/s72-c/Grass_01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-5668804259815338324</id><published>2010-05-08T08:35:00.003+08:00</published><updated>2010-05-08T08:41:00.053+08:00</updated><title type='text'>Optical Flare Test</title><content type='html'>Optical Flare is not like a tranditional lens flare plugin that just only  do translation in X &amp;amp; Y but also in Z. I've exported my 3d light sources to AE and linked up all the 3d lights to  Optical Flare. What i've gained in this test will be applied to my current job.&lt;br /&gt;&lt;br /&gt;Here's the video.&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=11551162&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=11551162&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/11551162"&gt;Optical Flare Test&lt;/a&gt; from &lt;a href="http://vimeo.com/user1434055"&gt;Jordan Tan&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-5668804259815338324?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/5668804259815338324/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=5668804259815338324' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5668804259815338324'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5668804259815338324'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2010/05/optical-flare-is-not-like-tranditional.html' title='Optical Flare Test'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-8858903638776630707</id><published>2010-03-20T16:57:00.007+08:00</published><updated>2010-04-04T00:18:13.700+08:00</updated><title type='text'>Various Mental Ray Render Exercises</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/S7dqPUBbacI/AAAAAAAAAY4/Hp5mDj07Hbc/s1600/Buddha_Jade.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 255px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/S7dqPUBbacI/AAAAAAAAAY4/Hp5mDj07Hbc/s400/Buddha_Jade.jpg" alt="" id="BLOGGER_PHOTO_ID_5455946284887927234" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/S7dqKJWTclI/AAAAAAAAAYw/sOwtHRio1M0/s1600/Color.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 318px; height: 400px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/S7dqKJWTclI/AAAAAAAAAYw/sOwtHRio1M0/s400/Color.jpg" alt="" id="BLOGGER_PHOTO_ID_5455946196123349586" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/S7COD3v-h3I/AAAAAAAAAYo/jGYQYaSyqFs/s1600/Diet_Coke_Wet.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 255px; height: 400px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/S7COD3v-h3I/AAAAAAAAAYo/jGYQYaSyqFs/s400/Diet_Coke_Wet.jpg" alt="" id="BLOGGER_PHOTO_ID_5454015345901602674" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/S6y4brXLCyI/AAAAAAAAAYg/27OMRYGSjok/s1600/Diet_Coke.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 255px; height: 400px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/S6y4brXLCyI/AAAAAAAAAYg/27OMRYGSjok/s400/Diet_Coke.jpg" alt="" id="BLOGGER_PHOTO_ID_5452936034474724130" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/S6uh7FqSP0I/AAAAAAAAAYY/sxZPAepreoY/s1600/Aluminium_Can.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 253px; height: 400px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/S6uh7FqSP0I/AAAAAAAAAYY/sxZPAepreoY/s400/Aluminium_Can.jpg" alt="" id="BLOGGER_PHOTO_ID_5452629810366005058" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/S6SOfsPQr0I/AAAAAAAAAYQ/R8SWYL-PE9E/s1600-h/Doll.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 228px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/S6SOfsPQr0I/AAAAAAAAAYQ/R8SWYL-PE9E/s400/Doll.jpg" alt="" id="BLOGGER_PHOTO_ID_5450638124127399746" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-8858903638776630707?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/8858903638776630707/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=8858903638776630707' title='97 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8858903638776630707'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8858903638776630707'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2010/03/various-mental-ray-render-exercises.html' title='Various Mental Ray Render Exercises'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/S7dqPUBbacI/AAAAAAAAAY4/Hp5mDj07Hbc/s72-c/Buddha_Jade.jpg' height='72' width='72'/><thr:total>97</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-8051243670737704518</id><published>2010-03-18T04:02:00.008+08:00</published><updated>2010-03-19T10:51:42.944+08:00</updated><title type='text'>Exercise: Render Glass, Liquid &amp; Caustic</title><content type='html'>I might be working on a job that require to render glass, liquid &amp;amp; caustic. Therefore, this is an on-going post and show how i'm going to do a series of glass, liquid @ caustic test renders in mental ray.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Test Render_01  Glass &amp;amp; Caustic&lt;/span&gt; ( Rendered on DuoCore Machine )&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Lighting Pass:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Framesize:&lt;/span&gt; PAL D1/DV  720px X 576px&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;FG Map Render Time:&lt;/span&gt; 12mins 35sec&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Final Render:&lt;/span&gt; 8mins 27sec&lt;br /&gt;           (should be able to cut down the rendertime to 4mins on a QuadCore machine)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;AA Setting:&lt;/span&gt; Min1 Max16 Michell&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Render Technique:&lt;/span&gt; HDRI + FG + AO&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Initial FG Point Density :&lt;/span&gt; 2.5&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Ray per FG Point:&lt;/span&gt; 2000&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Interpolate Over Num.FG Points:&lt;/span&gt; 60&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Ambient Occlusion Samples:&lt;/span&gt; 64&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/S6E4lgys8vI/AAAAAAAAAXo/0LW2VAAzhZo/s1600-h/Glass_Caustic_White.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 320px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/S6E4lgys8vI/AAAAAAAAAXo/0LW2VAAzhZo/s400/Glass_Caustic_White.jpg" alt="" id="BLOGGER_PHOTO_ID_5449699241203921650" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Final Render  with Caustic:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Framesize:&lt;/span&gt; PAL D1/DV  720px X 576px&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;FG Map Render Time:&lt;/span&gt; ---- (cheat, used back the same FG map from the white render)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Final Render:&lt;/span&gt; 8mins 36sec (cheat, used back the same FG map from the white render)&lt;br /&gt;            (should be able to cut down the rendertime to 4mins on a  QuadCore machine)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;AA Setting:&lt;/span&gt;  Min1 Max16 Michell&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Render  Technique:&lt;/span&gt; HDRI + FG (No ambient Occlusion)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Photon Count for Caustic Map&lt;/span&gt;: 1,500,000&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/S6FeMUPXHuI/AAAAAAAAAXw/Zm0GcjQziHI/s1600-h/Glass_Caustic_End.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 320px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/S6FeMUPXHuI/AAAAAAAAAXw/Zm0GcjQziHI/s400/Glass_Caustic_End.jpg" alt="" id="BLOGGER_PHOTO_ID_5449740589779590882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Final Render for Glass, Liquid, Caustic&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Render time&lt;/span&gt;: 13 mins 57 sec&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Render Technique&lt;/span&gt;: HDRI + FG + Caustic + Glare&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/S6HQxj5G3yI/AAAAAAAAAX4/hnV9t4SqatA/s1600-h/Glass_Liquid_Caustic_01.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 320px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/S6HQxj5G3yI/AAAAAAAAAX4/hnV9t4SqatA/s400/Glass_Liquid_Caustic_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5449866573961944866" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Glass Studio Render&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;+ Bokeh&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/S6LmmQicDyI/AAAAAAAAAYI/7CTN-aiEMP0/s1600-h/Glass.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 320px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/S6LmmQicDyI/AAAAAAAAAYI/7CTN-aiEMP0/s400/Glass.jpg" alt="" id="BLOGGER_PHOTO_ID_5450172044020551458" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-8051243670737704518?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/8051243670737704518/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=8051243670737704518' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8051243670737704518'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8051243670737704518'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2010/03/exercise-render-glass-liquid-caustic.html' title='Exercise: Render Glass, Liquid &amp; Caustic'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/S6E4lgys8vI/AAAAAAAAAXo/0LW2VAAzhZo/s72-c/Glass_Caustic_White.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-5908295099703900411</id><published>2010-03-06T20:41:00.002+08:00</published><updated>2010-03-06T20:45:45.893+08:00</updated><title type='text'>Light, Shade, Texture A Bedroom.</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Saturday, March 6&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Setup a morning light condition.&lt;br /&gt;&lt;br /&gt;1. Got to fix the light leakage problem at the window frame area which caused by flipped normal.&lt;br /&gt;2. Setup a 3d volumetric light ray emit from the window.&lt;br /&gt;&lt;br /&gt;That's all for first stage. Here's the render.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/S5JOUDxDS1I/AAAAAAAAAXg/NE45J7X7hes/s1600-h/Light_Pass.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/S5JOUDxDS1I/AAAAAAAAAXg/NE45J7X7hes/s400/Light_Pass.jpg" alt="" id="BLOGGER_PHOTO_ID_5445501005959744338" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-5908295099703900411?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/5908295099703900411/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=5908295099703900411' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5908295099703900411'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5908295099703900411'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2010/03/light-shade-texture-bedroom.html' title='Light, Shade, Texture A Bedroom.'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/S5JOUDxDS1I/AAAAAAAAAXg/NE45J7X7hes/s72-c/Light_Pass.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-7038910685503203444</id><published>2009-12-01T17:37:00.002+08:00</published><updated>2009-12-01T17:40:59.332+08:00</updated><title type='text'>Church of The Light (Last)</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SxTkHnuoWFI/AAAAAAAAAXU/CT5BKed49XY/s1600/Church_Of_Light_03.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 306px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SxTkHnuoWFI/AAAAAAAAAXU/CT5BKed49XY/s400/Church_Of_Light_03.jpg" alt="" id="BLOGGER_PHOTO_ID_5410199871953590354" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;This is my last render for the church of light.&lt;br /&gt;From the color, you could tell it is not a happy color.&lt;br /&gt;In fact, I'm unhappy today.&lt;br /&gt;But I won't allow my unhappiness to elongate.....&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-7038910685503203444?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/7038910685503203444/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=7038910685503203444' title='34 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7038910685503203444'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7038910685503203444'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/12/church-of-light-last.html' title='Church of The Light (Last)'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SxTkHnuoWFI/AAAAAAAAAXU/CT5BKed49XY/s72-c/Church_Of_Light_03.jpg' height='72' width='72'/><thr:total>34</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-556171703100941275</id><published>2009-11-21T22:47:00.003+08:00</published><updated>2009-11-21T22:51:54.578+08:00</updated><title type='text'>CG Reconstruction: Tadao Ando Church of Light II</title><content type='html'>&lt;div style="text-align: center;"&gt;One boring saturday night. I decided to fire off&lt;br /&gt;another render for church of light.&lt;br /&gt;Depth of field effect added.&lt;br /&gt;Nothing much to say because I'm thinking of a girl. :)&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;Here's the render.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/Swf-K5uxTFI/AAAAAAAAAXM/rQ-ImY1vCiU/s1600/Church_Of_Light_02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 231px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/Swf-K5uxTFI/AAAAAAAAAXM/rQ-ImY1vCiU/s400/Church_Of_Light_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5406569340930706514" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-556171703100941275?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/556171703100941275/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=556171703100941275' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/556171703100941275'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/556171703100941275'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/11/cg-reconstruction-tadao-ando-church-of.html' title='CG Reconstruction: Tadao Ando Church of Light II'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/Swf-K5uxTFI/AAAAAAAAAXM/rQ-ImY1vCiU/s72-c/Church_Of_Light_02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-2881830608455277976</id><published>2009-10-11T01:02:00.005+08:00</published><updated>2009-10-21T16:53:28.934+08:00</updated><title type='text'>CG Reconstruction: Tadao Ando Church of Light</title><content type='html'>div style="text-align: center;"&gt;&lt;span style="font-weight: bold;"&gt;01. Lighting Pass (Final Gather Only)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/StC-e2J1nCI/AAAAAAAAAU0/5FNfDFWh0Ng/s1600-h/Lighting_Pass_FG.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 292px; height: 400px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/StC-e2J1nCI/AAAAAAAAAU0/5FNfDFWh0Ng/s400/Lighting_Pass_FG.jpg" alt="" id="BLOGGER_PHOTO_ID_5391018191104613410" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;"&gt;02. Lighting Pass (Final Gather + Global Illumination)&lt;/span&gt;&lt;br /&gt;Render faster then brute force final gather. Looks more solid as well which I like it. Output to gamma 2.2 as well.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/StMJqVmwQuI/AAAAAAAAAU8/LffNZOrvhLE/s1600-h/Lighting_Pass_FG%2BGI.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 292px; height: 400px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/StMJqVmwQuI/AAAAAAAAAU8/LffNZOrvhLE/s400/Lighting_Pass_FG%2BGI.jpg" alt="" id="BLOGGER_PHOTO_ID_5391663801851462370" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;"&gt;03. Final Render&lt;br /&gt;&lt;/span&gt;&lt;span&gt;Here's the final render and sweetened the colors in&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt; After Effect + Colorista.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/St7LksjSe8I/AAAAAAAAAVM/AbnTeL3fAh0/s1600-h/Church_Of_Light_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 293px; height: 400px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/St7LksjSe8I/AAAAAAAAAVM/AbnTeL3fAh0/s400/Church_Of_Light_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5394973234931334082" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-2881830608455277976?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/2881830608455277976/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=2881830608455277976' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2881830608455277976'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2881830608455277976'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/10/cg-reconstruction-tadao-ando-church-of.html' title='CG Reconstruction: Tadao Ando Church of Light'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/StC-e2J1nCI/AAAAAAAAAU0/5FNfDFWh0Ng/s72-c/Lighting_Pass_FG.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-3774223564591941557</id><published>2009-09-15T12:11:00.006+08:00</published><updated>2009-10-05T15:50:09.285+08:00</updated><title type='text'>Exercise: Cinematic Lighting, The Haunted Hallway</title><content type='html'>&lt;div style="text-align: center;"&gt;This is an on-going post of me light the same scene in different time of day.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;01_Haunted Hallway Daytime&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/Sq8VSYnrxlI/AAAAAAAAAUc/7Lw2MZN_ufQ/s1600-h/Haunted_Hallway_Daylight.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 249px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/Sq8VSYnrxlI/AAAAAAAAAUc/7Lw2MZN_ufQ/s400/Haunted_Hallway_Daylight.jpg" alt="" id="BLOGGER_PHOTO_ID_5381543485321758290" border="0" /&gt;&lt;/a&gt;I'm going to do an animated version of this for my lighting reel.&lt;br /&gt;Had some fun with the lens distortion shader to simulate barrel distortion.&lt;br /&gt;I didn't use MR exposure control in this piece. Instead, I rendered out the image in 32bit HDRI and adjusted the exposure in Photomatix Pro and some minor touched up in photoshop. Ambient occlusion was used to boost the contrast.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;02_Haunted Hallway Nightime&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SrPHsV96ECI/AAAAAAAAAUk/7t4h6jsQMiI/s1600-h/Haunted_Hallway_Night.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 249px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SrPHsV96ECI/AAAAAAAAAUk/7t4h6jsQMiI/s400/Haunted_Hallway_Night.jpg" alt="" id="BLOGGER_PHOTO_ID_5382865544262848546" border="0" /&gt;&lt;/a&gt;Night shot. Creepy heh?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;01_Haunted Hallway Daytime(Warmer)&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/Ssmk1vXNGEI/AAAAAAAAAUs/19crerbSMrk/s1600-h/Haunted_Hallway_Daylight_02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 249px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/Ssmk1vXNGEI/AAAAAAAAAUs/19crerbSMrk/s400/Haunted_Hallway_Daylight_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5389019672279324738" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-3774223564591941557?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/3774223564591941557/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=3774223564591941557' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3774223564591941557'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3774223564591941557'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/09/exercise-cinematic-lighting-haunted.html' title='Exercise: Cinematic Lighting, The Haunted Hallway'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/Sq8VSYnrxlI/AAAAAAAAAUc/7Lw2MZN_ufQ/s72-c/Haunted_Hallway_Daylight.jpg' height='72' width='72'/><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-6376279980390932296</id><published>2009-09-14T00:18:00.002+08:00</published><updated>2009-09-14T00:26:38.184+08:00</updated><title type='text'>Rendered With Default Light</title><content type='html'>Render with 3ds Max default light with final gather turned on and an occlusion pass.&lt;br /&gt;Which mean I didn't setup any light rig at all for this. Done in 15 mins from rendering to compositing. &lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/Sq0dHRibenI/AAAAAAAAAUU/5sQ9JDGpWCI/s1600-h/Testing.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 250px; height: 400px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/Sq0dHRibenI/AAAAAAAAAUU/5sQ9JDGpWCI/s400/Testing.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5380989140581710450" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-6376279980390932296?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/6376279980390932296/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=6376279980390932296' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/6376279980390932296'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/6376279980390932296'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/09/rendered-with-default-light.html' title='Rendered With Default Light'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/Sq0dHRibenI/AAAAAAAAAUU/5sQ9JDGpWCI/s72-c/Testing.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-7735567628984921491</id><published>2009-07-31T13:41:00.010+08:00</published><updated>2009-09-13T17:39:27.623+08:00</updated><title type='text'>Haunted Hallway: Texturing &amp; Shading WIP</title><content type='html'>This is an on-going post until the whole scene is completely textured and shaded.Try to use as much procedural mapping technique as I can to accomplish the texturing task.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Day01-&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;Floor plank&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;texture&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SnKE87Q9A0I/AAAAAAAAATE/T5jUntCpPcE/s1600-h/Haunted_Hallway_001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 269px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SnKE87Q9A0I/AAAAAAAAATE/T5jUntCpPcE/s400/Haunted_Hallway_001.jpg" alt="" id="BLOGGER_PHOTO_ID_5364496288387498818" border="0" /&gt;&lt;/a&gt;Procedural wood textures were used to map the floor plank along with displacement map to depict the thickness of plank.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Day02-&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;Unwrapping UVW, Wall&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/Snbej9FdM8I/AAAAAAAAATM/xJDIRxHIDkw/s1600-h/Haunted_Hallway_002.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 269px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/Snbej9FdM8I/AAAAAAAAATM/xJDIRxHIDkw/s400/Haunted_Hallway_002.jpg" alt="" id="BLOGGER_PHOTO_ID_5365720715332760514" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Darn! I'm quite busy this week. I wish I could allocate more time for this project. Next I'm going to unwrap the uv of the arc. Actually what excites me most is the part painting the texture. I'm going to paint diffuse map, bump map and specular map for every set of uv.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Day03-&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;Unwrapping UVW, Arc&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SopNVOGQw-I/AAAAAAAAATU/dzKOf9JnS7k/s1600-h/Haunted_Hallway_003.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 269px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SopNVOGQw-I/AAAAAAAAATU/dzKOf9JnS7k/s400/Haunted_Hallway_003.jpg" alt="" id="BLOGGER_PHOTO_ID_5371190532549690338" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I'm going to paint texture soon after this. Since I've learned how to use the standard UVW-unwrap tool, I'll try to learn to use UVW-unwrap plugin to unwrap the rest of the objects in the scenes.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Day04-&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;Wall Texture&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SoqbYgMVwhI/AAAAAAAAATk/-MndIKOeAW4/s1600-h/Haunted_Hallway_004.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 269px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SoqbYgMVwhI/AAAAAAAAATk/-MndIKOeAW4/s400/Haunted_Hallway_004.jpg" alt="" id="BLOGGER_PHOTO_ID_5371276350853595666" border="0" /&gt;&lt;/a&gt;I've just bought a few 90's Hong Kong Vampire movies as reference to the haunted interior.&lt;br /&gt;Ok, take a break now and watch vampire film and sleep after movie.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Day05-&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;Pole Texture&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/Souo1YO8SlI/AAAAAAAAATs/wyheGRNef1I/s1600-h/Haunted_Hallway_005.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 269px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/Souo1YO8SlI/AAAAAAAAATs/wyheGRNef1I/s400/Haunted_Hallway_005.jpg" alt="" id="BLOGGER_PHOTO_ID_5371572615561103954" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SowOO3GRlhI/AAAAAAAAAT0/AbzDsvPNIhw/s1600-h/Haunted_Hallway_006.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 269px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SowOO3GRlhI/AAAAAAAAAT0/AbzDsvPNIhw/s400/Haunted_Hallway_006.jpg" alt="" id="BLOGGER_PHOTO_ID_5371684104017384978" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I feel happy today because it was an handy tool called "Turbo Unwrap" written by steve johnson is available for max 2009/2010 now. The guy from fear the devil has re-written it and make it available for download.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Day06- Almost done, and move forward to setup light rig.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SqvYHoNsRHI/AAAAAAAAAT8/29Qgqjr6Llw/s1600-h/Haunted_Hallway_007.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 269px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SqvYHoNsRHI/AAAAAAAAAT8/29Qgqjr6Llw/s400/Haunted_Hallway_007.jpg" alt="" id="BLOGGER_PHOTO_ID_5380631805389718642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SqvYIAITnFI/AAAAAAAAAUE/wDWfvGBO0Bo/s1600-h/Haunted_Hallway_008.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 269px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SqvYIAITnFI/AAAAAAAAAUE/wDWfvGBO0Bo/s400/Haunted_Hallway_008.jpg" alt="" id="BLOGGER_PHOTO_ID_5380631811809582162" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Day07- Vegetation Added to spice up the scene&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/Sqy9nTGcGjI/AAAAAAAAAUM/SWeBua_djRw/s1600-h/Haunted_Hallway_010.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 269px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/Sqy9nTGcGjI/AAAAAAAAAUM/SWeBua_djRw/s400/Haunted_Hallway_010.jpg" alt="" id="BLOGGER_PHOTO_ID_5380884137640729138" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-7735567628984921491?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/7735567628984921491/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=7735567628984921491' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7735567628984921491'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7735567628984921491'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/07/haunted-hallway-texturing-shading-wip.html' title='Haunted Hallway: Texturing &amp; Shading WIP'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SnKE87Q9A0I/AAAAAAAAATE/T5jUntCpPcE/s72-c/Haunted_Hallway_001.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-5072144281005057561</id><published>2009-06-25T09:56:00.003+08:00</published><updated>2009-06-25T20:09:37.487+08:00</updated><title type='text'>Effect Rough Sketch: Alien automobile destruction</title><content type='html'>&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5317960&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=5317960&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/5317960"&gt;Effect Rough Sketch: Alien automobile destruction&lt;/a&gt; from &lt;a href="http://vimeo.com/user1434055"&gt;Jordan Tan&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-5072144281005057561?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/5072144281005057561/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=5072144281005057561' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5072144281005057561'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5072144281005057561'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/06/effect-rough-sketch-alien-automobile.html' title='Effect Rough Sketch: Alien automobile destruction'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-2331221978667338432</id><published>2009-06-23T12:15:00.000+08:00</published><updated>2009-06-23T12:32:48.734+08:00</updated><title type='text'>World's Crappiest CG Pyroclastic Flow</title><content type='html'>&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5284532&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=5284532&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/5284532"&gt;World's Crappiest CG Pyroclastic Flow&lt;/a&gt; from &lt;a href="http://vimeo.com/user1434055"&gt;Jordan Tan&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-2331221978667338432?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/2331221978667338432/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=2331221978667338432' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2331221978667338432'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2331221978667338432'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/06/worlds-crappiest-cg-pyroclastic-flow.html' title='World&apos;s Crappiest CG Pyroclastic Flow'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-4261586520856017188</id><published>2009-06-17T16:26:00.003+08:00</published><updated>2009-06-17T16:39:36.314+08:00</updated><title type='text'>Learning MAXscript Day_004: MacroScript Basic</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SjirwOsFe5I/AAAAAAAAAS8/3Z6xsBUZm38/s1600-h/MS_004_MacroScript.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 215px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SjirwOsFe5I/AAAAAAAAAS8/3Z6xsBUZm38/s400/MS_004_MacroScript.jpg" alt="" id="BLOGGER_PHOTO_ID_5348213402567539602" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-4261586520856017188?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/4261586520856017188/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=4261586520856017188' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4261586520856017188'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4261586520856017188'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/06/learning-maxscript-day004-macroscript.html' title='Learning MAXscript Day_004: MacroScript Basic'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/SjirwOsFe5I/AAAAAAAAAS8/3Z6xsBUZm38/s72-c/MS_004_MacroScript.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-2637375155316664755</id><published>2009-06-15T16:22:00.004+08:00</published><updated>2009-06-15T16:33:51.966+08:00</updated><title type='text'>Learning MAXscript Day_003: Evaluation</title><content type='html'>Here's some snippet from the MAXscript course note on "&lt;span style="font-weight: bold;"&gt;Evaluation&lt;/span&gt;"&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;*&lt;/span&gt; MAXscript reads every line, word by word.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;*&lt;/span&gt; Evaluating atomic functions as it goes, accumulating their results.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;*&lt;/span&gt; Functions or commands have pre-set priorities.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;*&lt;/span&gt; We can use bracket ( ) to create command groups, overriding the default priorities.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;* &lt;/span&gt;Results get substituted in the original command line.&lt;br /&gt;&lt;br /&gt;Therefore, with the help of bracket ( ), I'm able to create a command group and wrap everything that I've created yesterday into one line of script. How cool is that!!!!!&lt;br /&gt;&lt;br /&gt;Below is the screenshot that indicates I've wrapped everything into one line of script.&lt;br /&gt;The script is: -&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;addmodifier (box height:120.0 width:10.0 length: 10.0 heightsegs:12) (bend bendAngle:90)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SjYHH458ipI/AAAAAAAAAS0/kbzzfetiWSk/s1600-h/MS_003_Evaluation.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SjYHH458ipI/AAAAAAAAAS0/kbzzfetiWSk/s400/MS_003_Evaluation.jpg" alt="" id="BLOGGER_PHOTO_ID_5347469439664949906" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;That's all for day03. Look forward to learn more complicated kind of scripts.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-2637375155316664755?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/2637375155316664755/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=2637375155316664755' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2637375155316664755'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2637375155316664755'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/06/learning-maxscript-day003-evaluation.html' title='Learning MAXscript Day_003: Evaluation'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/SjYHH458ipI/AAAAAAAAAS0/kbzzfetiWSk/s72-c/MS_003_Evaluation.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-2789944244895185168</id><published>2009-06-14T22:18:00.004+08:00</published><updated>2009-06-14T23:17:19.232+08:00</updated><title type='text'>Learning MAXscript Day_002: Functions</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SjUPC6bN4jI/AAAAAAAAASs/jJ-RVfSTiJU/s1600-h/MS_002_Function.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 241px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SjUPC6bN4jI/AAAAAAAAASs/jJ-RVfSTiJU/s400/MS_002_Function.jpg" alt="" id="BLOGGER_PHOTO_ID_5347196675289899570" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Refer to the screenshot above,&lt;br /&gt;1st line of the script&lt;span style="font-weight: bold;"&gt; box()&lt;/span&gt; which I assign a box geometry class function.&lt;br /&gt;2nd line of the script is &lt;span style="font-weight: bold;"&gt;move $box01 [15,10,0]&lt;/span&gt; which I move the box geometry that i just created to coordinate X:15 Y:10 Z:0.&lt;br /&gt;3rd line of the script is &lt;span style="font-weight: bold;"&gt;showProperties $box01&lt;/span&gt; which I use the showProperties function to display the properties(list of parameters that available) for box01.&lt;br /&gt;4th line of the script is &lt;span style="font-weight: bold;"&gt;$box01.height = 80&lt;/span&gt; which is set the height of box one to integer value 80 by using the &lt;span style="font-weight: bold;"&gt;.height&lt;/span&gt; function.&lt;br /&gt;5th line of the script is &lt;span style="font-weight: bold;"&gt;$box01.heightsegs = 8&lt;/span&gt; which I set the heightsegments of box01 to 8.&lt;br /&gt;6th line of the script is &lt;span style="font-weight: bold;"&gt;myBox = $box01&lt;/span&gt; which I set a variable "myBox" equals to box01.&lt;br /&gt;7th line of the script is &lt;span style="font-weight: bold;"&gt;myBend = bend ()&lt;/span&gt; which I set a varible "myBend" equals to a bend modifier.&lt;br /&gt;8th line of the script is &lt;span style="font-weight: bold;"&gt;showProperties myBend&lt;/span&gt; which I list the available parameters of bend modifier.&lt;br /&gt;9th line of the script is &lt;span style="font-weight: bold;"&gt;myBend.bendangle = 90&lt;/span&gt; which I assign the bend angle value of the bend modifier to 90 degree.&lt;br /&gt;10th line of the script is &lt;span style="font-weight: bold;"&gt;addmodifier myBox myBend&lt;/span&gt; which I use the addmodifier function to apply a bend modifier on top of the modifier stack of the geometry Box01.&lt;br /&gt;&lt;br /&gt;Here's the snippet of addmodifier function which you can find in MAXscript online help.&lt;br /&gt;&lt;br /&gt;&lt;title&gt;Node Common Properties, Operators, and Methods&lt;/title&gt;&lt;script language="JavaScript" title="BSSC Special Effects" src="ehlpdhtm.js"&gt;&lt;/script&gt;&lt;title&gt;Node Common Properties, Operators, and Methods&lt;/title&gt;&lt;script language="JavaScript" title="BSSC Special Effects" src="ehlpdhtm.js"&gt;&lt;/script&gt;&lt;p style="margin-top: 0pt; margin-bottom: 0pt; margin-left: 14.4pt; background-color: rgb(204, 229, 255); text-align: left;" align="left"&gt;&lt;b&gt;&lt;span style="font-weight: bold; font-size: 10pt; font-family: 'Courier New';font-size:85%;" &gt;addModifier&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 10pt; font-family: 'Courier New';font-size:85%;" &gt; &lt;node&gt;  &lt;modifier&gt; [&lt;/span&gt;&lt;b&gt;&lt;span style="font-weight: bold; font-size: 10pt; font-family: 'Courier New';font-size:85%;" &gt;before&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 10pt; font-family: 'Courier New';font-size:85%;" &gt;:index] &lt;/span&gt;&lt;span style="font-size: 10pt; color: green; font-family: 'Courier New';font-size:85%;color:green;"  &gt;-- mapped&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-top: 0pt; margin-bottom: 6pt; margin-left: 36pt; text-align: left;" align="left"&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;Applies  the modifier to &lt;/span&gt;&lt;b&gt;&lt;span style="font-weight: bold; font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;all&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt; &lt;/span&gt;&lt;b&gt;&lt;span style="font-weight: bold; font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;instances&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt; of the node(s) to which the function is applied. The optional  &lt;/span&gt;&lt;b&gt;&lt;span style="font-weight: bold; font-size: 10pt; font-family: 'Courier New';font-size:85%;" &gt;before:&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt; keyword argument can be used to insert the modifier into the  node&lt;/span&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;'&lt;/span&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;s  modifier stack just before the indexed modifier, counting from the top of the  stack. &lt;/span&gt;&lt;/p&gt; &lt;p style="margin-top: 0pt; margin-bottom: 6pt; margin-left: 36pt; text-align: left;" align="left"&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;Since  &lt;/span&gt;&lt;b&gt;&lt;span style="font-weight: bold; font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;3ds  Max 3&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;,  &lt;/span&gt;&lt;b&gt;&lt;span style="font-weight: bold; font-size: 10pt; font-family: 'Courier New';font-size:85%;" &gt;addModifier()&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt; does not preserve the  sub-object selection that might be active in the modifier stack when adding the  modifier. If you want to add a modifier and preserve the sub-object selection,  use the &lt;/span&gt;&lt;b&gt;&lt;span style="font-weight: bold; font-size: 10pt; font-family: 'Courier New';font-size:85%;" &gt;modPanel.addModToSelection()&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt; method described in  &lt;/span&gt;&lt;a href="Modify_Panel.htm"&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;Modify  Panel&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;.&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-top: 0pt; margin-bottom: 6pt; margin-left: 36pt; text-align: left;" align="left"&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;If  &lt;/span&gt;&lt;b&gt;&lt;span style="font-weight: bold; font-size: 10pt; font-family: 'Courier New';font-size:85%;" &gt;&lt;node&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt; is a collection, an  instance of the modifier is placed on each of the nodes in the collection.  Unlike interactively applying a modifier to a selection, the position and size  of each modifier instance&lt;/span&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;'&lt;/span&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;s gizmo corresponds to  position and size of the node the modifier instance is applied to. To apply a  modifier to a collection in the same manner that &lt;/span&gt;&lt;b&gt;&lt;span style="font-weight: bold; font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;3ds  Max&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;  applies modifiers, use the &lt;/span&gt;&lt;b&gt;&lt;span style="font-weight: bold; font-size: 10pt; font-family: 'Courier New';font-size:85%;" &gt;modPanel.addModToSelection()&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt; method described in  &lt;/span&gt;&lt;a href="Modify_Panel.htm"&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;Modify  Panel&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 10pt; font-family: 'Verdana';font-size:85%;" &gt;.&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;That's all for second day. I wish I could procedurally script a cg scene in the future. :)&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-2789944244895185168?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/2789944244895185168/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=2789944244895185168' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2789944244895185168'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2789944244895185168'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/06/learning-maxscript-day002-functions.html' title='Learning MAXscript Day_002: Functions'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/SjUPC6bN4jI/AAAAAAAAASs/jJ-RVfSTiJU/s72-c/MS_002_Function.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-7037745588211014371</id><published>2009-06-13T22:02:00.005+08:00</published><updated>2009-06-13T22:26:12.238+08:00</updated><title type='text'>Learning MAXscript Day_001: Variables &amp; Properties</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SjOx3OiEi5I/AAAAAAAAASc/RFQmJHzQAdM/s1600-h/MS_001_Variable_Properties.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 340px; height: 400px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SjOx3OiEi5I/AAAAAAAAASc/RFQmJHzQAdM/s400/MS_001_Variable_Properties.jpg" alt="" id="BLOGGER_PHOTO_ID_5346812744970832786" border="0" /&gt;&lt;/a&gt;The first line of the script, I have assigned a &lt;span style="font-weight: bold;"&gt;variable&lt;/span&gt; which is &lt;span style="font-weight: bold;"&gt;myMaterial&lt;/span&gt; equal to &lt;span style="font-weight: bold;"&gt;getMeditMaterial1&lt;/span&gt;(shader in the first slot of material editor)&lt;br /&gt;&lt;br /&gt;From the course note:&lt;br /&gt;* All entities in 3dsmax are objects, each with its own &lt;span style="font-weight: bold;"&gt;properties&lt;/span&gt;.&lt;br /&gt;* Properties of any object can be listed via the&lt;span style="font-weight: bold;"&gt; showProperties()&lt;/span&gt; Function.&lt;br /&gt;&lt;br /&gt;Therefore, in the second line of the script, &lt;span style="font-weight: bold;"&gt;showProperties myMaterial&lt;/span&gt; has been typed to show every property that included in the &lt;span style="font-weight: bold;"&gt;standard material&lt;/span&gt;.&lt;br /&gt;* We can find the Properties using the maxscript online help.&lt;br /&gt;&lt;br /&gt;From the properties that listed in the bottom of the screenshot, usually the properties consist of 4 different variable value types which is integer, float, string &amp;amp; boolean.&lt;br /&gt;&lt;br /&gt;integer = integer value like "10"&lt;br /&gt;float = fraction value like "10.5"&lt;br /&gt;string = " "&lt;br /&gt;boolean = 1 or 0, ON &amp;amp; OFF, True or False.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Just take a look at the second screenshot.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SjO1PXo2GaI/AAAAAAAAASk/UKA9yp1OQsE/s1600-h/MS_001_Variable_Properties_color.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 338px; height: 400px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SjO1PXo2GaI/AAAAAAAAASk/UKA9yp1OQsE/s400/MS_001_Variable_Properties_color.jpg" alt="" id="BLOGGER_PHOTO_ID_5346816458266909090" border="0" /&gt;&lt;/a&gt;The third line of the script illustrates I've modified the diffuse property of the shader by keyed in&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;myMaterial.diffuse = color 255 0 0&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;As mentioned before, &lt;span style="font-weight: bold;"&gt;myMaterial&lt;/span&gt; is the variable that i assigned to material 1 and &lt;span style="font-weight: bold;"&gt;.diffuse&lt;/span&gt; is the diffuse property of the material. The value equal to R:255 G:0 B:0. Therefore &lt;span style="font-weight: bold;"&gt;255 0 0&lt;/span&gt; is the value of each Red, Green, Blue channel.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;That's all from now. To be continued.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-7037745588211014371?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/7037745588211014371/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=7037745588211014371' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7037745588211014371'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7037745588211014371'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/06/learning-maxscript-day001-variables.html' title='Learning MAXscript Day_001: Variables &amp; Properties'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/SjOx3OiEi5I/AAAAAAAAASc/RFQmJHzQAdM/s72-c/MS_001_Variable_Properties.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-40799736063614665</id><published>2009-06-11T10:57:00.002+08:00</published><updated>2009-06-11T11:00:58.787+08:00</updated><title type='text'>Bullshit Jam 01</title><content type='html'>Played with PhysicX RBD + some particle flow.&lt;br /&gt;Here's the result.&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/1V1BK7wKwHM&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/1V1BK7wKwHM&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-40799736063614665?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/40799736063614665/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=40799736063614665' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/40799736063614665'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/40799736063614665'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/06/bullshit-jam-01.html' title='Bullshit Jam 01'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-2976263023182707156</id><published>2009-05-05T04:30:00.007+08:00</published><updated>2009-05-05T04:56:20.336+08:00</updated><title type='text'>ReadyBoost© &amp; Krakatoa = 100 million particle in 1 partition</title><content type='html'>In my previous test, my computer crashed when krakatoa was caching 90 million particles.&lt;br /&gt;&lt;br /&gt;After I did some research, I setup &lt;span style="font-weight: bold;"&gt;ReadyBoost&lt;/span&gt; and gave 100 million particles in 1 krakatoa partition a try. With the help of &lt;span style="font-weight: bold;"&gt;ReadyBoost&lt;/span&gt;, I'm able to render 100 particles in 1 partition.&lt;br /&gt;&lt;br /&gt;Here's the benchmark.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;100&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;12min51sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 1.26gb/frame&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/Sf9SCzw-PpI/AAAAAAAAARU/dIxRowOdqmc/s1600-h/BenchMark.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 319px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/Sf9SCzw-PpI/AAAAAAAAARU/dIxRowOdqmc/s400/BenchMark.jpg" alt="" id="BLOGGER_PHOTO_ID_5332070692038786706" border="0" /&gt;&lt;/a&gt;Here's the render of 100 million particles.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/Sf9SuNJFL3I/AAAAAAAAARc/g8ntD5NFsIw/s1600-h/100million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/Sf9SuNJFL3I/AAAAAAAAARc/g8ntD5NFsIw/s400/100million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5332071437585166194" border="0" /&gt;&lt;/a&gt;As recommended by &lt;span style="font-weight: bold;"&gt;Tom Archer&lt;/span&gt;, "1:1 ratio of flash to system memory at the low end and as high as 2.5:1 flash to system memory. Higher than that and you won't see much benefit."&lt;br /&gt;I have 4 gig memory in total, therefore I use a 4gig kingston USB drive as my &lt;span style="font-weight: bold;"&gt;ReadyBoost&lt;/span&gt; cache. For more info regarding to &lt;span style="font-weight: bold;"&gt;ReadyBoost&lt;/span&gt;, please go &lt;a href="http://blogs.msdn.com/tomarcher/archive/2006/06/02/readyboost-q-a.aspx"&gt;Tom Archer's Blog: ReadyBoost Q@A&lt;/a&gt;&lt;br /&gt;or &lt;a href="http://blogs.msdn.com/tomarcher/archive/2006/04/14/576548.aspx"&gt;Tom Archer's Blog: Using Your USB Key to Speed up Windows Vista&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Here's the &lt;span style="font-weight: bold;"&gt;screengrab&lt;/span&gt; of my &lt;span style="font-weight: bold;"&gt;ReadyBoost&lt;/span&gt; setup.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/Sf9Ue3rg08I/AAAAAAAAARk/WmRleMA5FTw/s1600-h/rb_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 35px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/Sf9Ue3rg08I/AAAAAAAAARk/WmRleMA5FTw/s400/rb_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5332073373149221826" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/Sf9UsE1a2PI/AAAAAAAAARs/mpm-pdPw8OM/s1600-h/rb_02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 297px; height: 400px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/Sf9UsE1a2PI/AAAAAAAAARs/mpm-pdPw8OM/s400/rb_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5332073600018733298" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Conclusion:&lt;/span&gt; You won't feel a significant improvement on &lt;span style="font-weight: bold;"&gt;ReadyBoost&lt;/span&gt; when you perform a common task. It come to notice when you perform such a tedious task as caching millions particles. Therefore, I would use &lt;span style="font-weight: bold;"&gt;ReadyBoost&lt;/span&gt; again to cache some of my&lt;span style="font-weight: bold;"&gt; highres fumefx simulation&lt;/span&gt;. You can run out of memory easily esp. when come to cache &lt;span style="font-weight: bold;"&gt;small step size&lt;/span&gt; fumefx sim.&lt;br /&gt;&lt;br /&gt;HTH.&lt;br /&gt;Jordan&lt;br /&gt;&lt;br /&gt;&lt;h2&gt;&lt;br /&gt;&lt;/h2&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-2976263023182707156?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/2976263023182707156/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=2976263023182707156' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2976263023182707156'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2976263023182707156'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/05/readyboost-krakatoa-100-million.html' title='ReadyBoost© &amp; Krakatoa = 100 million particle in 1 partition'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/Sf9SCzw-PpI/AAAAAAAAARU/dIxRowOdqmc/s72-c/BenchMark.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-4866544725212719855</id><published>2009-04-30T23:31:00.030+08:00</published><updated>2009-05-01T00:27:37.168+08:00</updated><title type='text'>Krakatoa Benchmark On my Machine</title><content type='html'>The purpose of this test is to find out what is the maximum amount of particles that my computer can tolerate on 1 partition in krakatoa. Therefore,&lt;span style="font-weight: bold;"&gt; after aesthetically pleasing image&lt;/span&gt; is not the goal for this test.&lt;br /&gt;&lt;br /&gt;After the test, i believe that it is possible to render 1 billion particles with multi-partitions but disk-storage will be an issue due to huge file size that krakatoa store in your hard drive.&lt;br /&gt;&lt;br /&gt;Here is my computer spec:&lt;br /&gt;Intel Core Duo 2.4ghz, 4gig ddr3 ram, window vista 64.&lt;br /&gt;&lt;br /&gt;I believe if I have better spec with a few 1.5 terabytes SATA drives in RAID will be good enough to reach the ultimate 1 billion particles goal.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Here is the stat&lt;/span&gt;. (all in 1 partition)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;1&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt; 7sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 12.9mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;9sec/frame  &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 25.9mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;11sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 38.9mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;4&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;16sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk: &lt;/span&gt;51.9mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;5&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;18sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 64.9mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;6&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;18sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 77.8mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;7&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;24sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 90.8mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;8&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;31sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 103mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;9&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;33sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 116mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;10&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;35sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 129mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;20&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;81sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk: &lt;/span&gt;259mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;30&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;107sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 389mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;40&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;162sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 519mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;50&lt;/span&gt;_million_Particles&lt;span style="font-weight: bold;"&gt; Cache to disk time:&lt;/span&gt;193sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 649mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;60&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;240sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 778mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;70&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;283sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk: &lt;/span&gt;908mb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;80&lt;/span&gt;_million_Particles &lt;span style="font-weight: bold;"&gt;Cache to disk time:&lt;/span&gt;302sec/frame &lt;span style="font-weight: bold;"&gt;Size on disk:&lt;/span&gt; 1.01gb/frame&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;90_&lt;/span&gt;million_Particles My computer crash, run out of memory.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Here's the render. (The Mclaren Mercsedes model courtesy of &lt;span style="font-weight: bold;"&gt;Aleksandar Ivanov&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;1&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SfnK7tqZ8QI/AAAAAAAAAPM/iS5uJ57tHSQ/s1600-h/1million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SfnK7tqZ8QI/AAAAAAAAAPM/iS5uJ57tHSQ/s400/1million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330514761188241666" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SfnLiuV5MGI/AAAAAAAAAPU/NwmD9w1qexs/s1600-h/2million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SfnLiuV5MGI/AAAAAAAAAPU/NwmD9w1qexs/s400/2million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330515431385542754" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SfnL4VWrF-I/AAAAAAAAAPc/c0LwjITNHb0/s1600-h/3million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SfnL4VWrF-I/AAAAAAAAAPc/c0LwjITNHb0/s400/3million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330515802635048930" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;4&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SfnMY4abmcI/AAAAAAAAAPk/NrQiBdw-tM0/s1600-h/4million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SfnMY4abmcI/AAAAAAAAAPk/NrQiBdw-tM0/s400/4million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330516361801865666" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;5&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SfnNFsmvBdI/AAAAAAAAAPs/QAGcpZxBte0/s1600-h/5million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SfnNFsmvBdI/AAAAAAAAAPs/QAGcpZxBte0/s400/5million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330517131726357970" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;6&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SfnNjWHfxdI/AAAAAAAAAP0/5hTicJpAkB0/s1600-h/6million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SfnNjWHfxdI/AAAAAAAAAP0/5hTicJpAkB0/s400/6million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330517641085830610" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;7&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SfnOIiApmtI/AAAAAAAAAP8/KvOOTpeyLw8/s1600-h/7million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SfnOIiApmtI/AAAAAAAAAP8/KvOOTpeyLw8/s400/7million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330518279933500114" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;8&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SfnOaaU7CJI/AAAAAAAAAQE/_2IQNI050tg/s1600-h/8million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SfnOaaU7CJI/AAAAAAAAAQE/_2IQNI050tg/s400/8million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330518587108690066" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;9&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SfnOn-kF28I/AAAAAAAAAQM/ogWItmoAn50/s1600-h/9million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SfnOn-kF28I/AAAAAAAAAQM/ogWItmoAn50/s400/9million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330518820174289858" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;10&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SfnO6B7GGhI/AAAAAAAAAQU/Z06P97EnGOY/s1600-h/10million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SfnO6B7GGhI/AAAAAAAAAQU/Z06P97EnGOY/s400/10million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330519130313726482" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;20&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SfnPLF7FFTI/AAAAAAAAAQc/S8Q24m4RwEw/s1600-h/20million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SfnPLF7FFTI/AAAAAAAAAQc/S8Q24m4RwEw/s400/20million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330519423445177650" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;30&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SfnPbQSdRqI/AAAAAAAAAQk/noZI_n2BNfc/s1600-h/30million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SfnPbQSdRqI/AAAAAAAAAQk/noZI_n2BNfc/s400/30million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330519701105493666" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;40&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SfnPu_XKxaI/AAAAAAAAAQs/8eYTv-ATviU/s1600-h/40million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SfnPu_XKxaI/AAAAAAAAAQs/8eYTv-ATviU/s400/40million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330520040159233442" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;50&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SfnP_Um8BlI/AAAAAAAAAQ0/aDFD5iDNTCY/s1600-h/50million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SfnP_Um8BlI/AAAAAAAAAQ0/aDFD5iDNTCY/s400/50million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330520320740427346" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;60&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SfnQOe3e5JI/AAAAAAAAAQ8/6MnzL7cTuTw/s1600-h/60million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SfnQOe3e5JI/AAAAAAAAAQ8/6MnzL7cTuTw/s400/60million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330520581192213650" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;70&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SfnQcNYOqlI/AAAAAAAAARE/GMqoqMc8t7g/s1600-h/60million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SfnQcNYOqlI/AAAAAAAAARE/GMqoqMc8t7g/s400/60million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330520817015892562" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;80&lt;/span&gt;_million_Particles&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SfnQvy0lNWI/AAAAAAAAARM/uPDBR8zyk8A/s1600-h/80million_1partition.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SfnQvy0lNWI/AAAAAAAAARM/uPDBR8zyk8A/s400/80million_1partition.jpg" alt="" id="BLOGGER_PHOTO_ID_5330521153484436834" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;As a conclusion, for particles simulation in between 1- 20 millions, I won't split it into partitions because my computer can handle it. It also save up some disk space as well.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-4866544725212719855?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/4866544725212719855/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=4866544725212719855' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4866544725212719855'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4866544725212719855'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/04/krakatoa-benchmark-on-my-machine.html' title='Krakatoa Benchmark On my Machine'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/SfnK7tqZ8QI/AAAAAAAAAPM/iS5uJ57tHSQ/s72-c/1million_1partition.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-2361657466896886305</id><published>2009-04-28T01:38:00.004+08:00</published><updated>2009-04-28T09:11:01.396+08:00</updated><title type='text'>2 Millions Particles</title><content type='html'>I've watched the Hottest "Audi Filter" ad. recently and decided to give multi-million particles a go. Did some research, and here is the result. This exercise will be proven to be useful for my upcoming tornado animation that require huge amount of particles to be rendered for large volume swirling dust. Soon, I'm going to do a 10 million particles test then follow by 20 mil, 40 mil and lastly 60 mil test. According to the documentation, a 64bit system with 4 gig of ram should be able to render up to 60 million particles. If I can afford to buy a 16 core machine with 16gig or 32 gig of ddr3 ram end of this year, then I am able to do billion particle test. HooHaahhh!!!!! Technology really determine the way the effect look.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4358344&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=4358344&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/4358344"&gt;Untitled&lt;/a&gt; from &lt;a href="http://vimeo.com/user1434055"&gt;Jordan Tan&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-2361657466896886305?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/2361657466896886305/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=2361657466896886305' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2361657466896886305'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2361657466896886305'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/04/2-millions-particles.html' title='2 Millions Particles'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-7539120274798427139</id><published>2009-04-27T01:19:00.002+08:00</published><updated>2009-04-27T10:00:57.170+08:00</updated><title type='text'>Plane_Explosion</title><content type='html'>I've just done allan mckay's fireball tutorial.&lt;br /&gt;Here's the result.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4340428&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=4340428&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/4340428"&gt;Plane_Explosion&lt;/a&gt; from &lt;a href="http://vimeo.com/user1434055"&gt;Jordan Tan&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-7539120274798427139?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/7539120274798427139/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=7539120274798427139' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7539120274798427139'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7539120274798427139'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/04/planeexplosion.html' title='Plane_Explosion'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-4091576518871053569</id><published>2009-04-22T00:24:00.003+08:00</published><updated>2009-04-22T00:28:36.450+08:00</updated><title type='text'>Volcano Eruption_02</title><content type='html'>I promised myself, don't sleep late tonight. Wake up early tomorrow and continue with a fresh mind.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/Se3zzTbt8_I/AAAAAAAAAPE/0wL7rsyrILM/s1600-h/Lava_Blast_02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/Se3zzTbt8_I/AAAAAAAAAPE/0wL7rsyrILM/s400/Lava_Blast_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5327181996964574194" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/Se3zzE25lHI/AAAAAAAAAO8/IndAd24Yg7c/s1600-h/Lava_Blast_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/Se3zzE25lHI/AAAAAAAAAO8/IndAd24Yg7c/s400/Lava_Blast_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5327181993052050546" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-4091576518871053569?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/4091576518871053569/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=4091576518871053569' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4091576518871053569'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4091576518871053569'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/04/volcano-eruption02.html' title='Volcano Eruption_02'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/Se3zzTbt8_I/AAAAAAAAAPE/0wL7rsyrILM/s72-c/Lava_Blast_02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-4566517252422613202</id><published>2009-04-19T09:37:00.002+08:00</published><updated>2009-04-19T09:42:10.977+08:00</updated><title type='text'>Volcano Eruption_01</title><content type='html'>Hi. I've just finished Pete Draper DTE eruption tutorial. I've replaced the smoke shader in the tutorial to AfterBurn volumetric shader. The initial blast doesn't contain any lava fluid. In the coming eruption 02 video, i would show the lava fluid blast out from the crater of volcano. Next i'm going to do tornado and follow by tornado tearing a house to fragments. Excited.&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4218434&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=4218434&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a &lt;br /&gt;href="http://vimeo.com/4218434"&gt;Volcano Eruption_01&lt;/a&gt; from &lt;a href="http://vimeo.com/user1434055"&gt;Jordan Tan&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-4566517252422613202?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/4566517252422613202/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=4566517252422613202' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4566517252422613202'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4566517252422613202'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/04/volcano-eruption01.html' title='Volcano Eruption_01'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-6222548610121387731</id><published>2009-04-13T23:11:00.000+08:00</published><updated>2009-04-13T23:12:20.334+08:00</updated><title type='text'>Capten Stop Asteroid MU</title><content type='html'>Ok, Chin Yew. Here's little update.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/6hQsmTpLh1w&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/6hQsmTpLh1w&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-6222548610121387731?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/6222548610121387731/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=6222548610121387731' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/6222548610121387731'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/6222548610121387731'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/04/capten-stop-asteroid-mu.html' title='Capten Stop Asteroid MU'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-7218269708915046382</id><published>2009-04-08T01:04:00.001+08:00</published><updated>2009-04-08T07:44:13.404+08:00</updated><title type='text'>Afterburn Rocket</title><content type='html'>&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4046738&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=4046738&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/4046738"&gt;Afterburn_Rocket&lt;/a&gt; from &lt;a href="http://vimeo.com/user1434055"&gt;Jordan Tan&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-7218269708915046382?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/7218269708915046382/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=7218269708915046382' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7218269708915046382'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7218269708915046382'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/04/afterburn-rocket.html' title='Afterburn Rocket'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-4899223427297015526</id><published>2009-04-05T03:24:00.002+08:00</published><updated>2009-04-05T03:28:45.895+08:00</updated><title type='text'>Cloud Fly Thru 01</title><content type='html'>Here we go.&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/eCSn6f0xUhI&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/eCSn6f0xUhI&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-4899223427297015526?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/4899223427297015526/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=4899223427297015526' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4899223427297015526'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4899223427297015526'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/04/cloud-fly-thru-01.html' title='Cloud Fly Thru 01'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-8835075950538679314</id><published>2009-04-03T23:49:00.003+08:00</published><updated>2009-04-03T23:54:28.324+08:00</updated><title type='text'>Puffy Smoke Test</title><content type='html'>Played with &lt;span style="font-weight: bold;"&gt;afterburn&lt;/span&gt; spontaneously. When i experiment, I've the pyroclastic flow kind of thick smoke in mind. Quite fast to render. Here is the result.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SdYwXcdscXI/AAAAAAAAAOk/PPDL80lPi2o/s1600-h/Test_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SdYwXcdscXI/AAAAAAAAAOk/PPDL80lPi2o/s400/Test_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5320493189120684402" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SdYwlfOIlqI/AAAAAAAAAOs/Avh0RJy2RRE/s1600-h/Test_02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SdYwlfOIlqI/AAAAAAAAAOs/Avh0RJy2RRE/s400/Test_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5320493430378895010" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SdYwlrWVKaI/AAAAAAAAAO0/oIuj3ZKFyAM/s1600-h/Test_03.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SdYwlrWVKaI/AAAAAAAAAO0/oIuj3ZKFyAM/s400/Test_03.jpg" alt="" id="BLOGGER_PHOTO_ID_5320493433634498978" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-8835075950538679314?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/8835075950538679314/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=8835075950538679314' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8835075950538679314'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8835075950538679314'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/04/puffy-smoke-test.html' title='Puffy Smoke Test'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/SdYwXcdscXI/AAAAAAAAAOk/PPDL80lPi2o/s72-c/Test_01.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-6030655022771991034</id><published>2009-04-03T12:29:00.002+08:00</published><updated>2009-04-03T12:34:16.949+08:00</updated><title type='text'>Volumetric Fog Test</title><content type='html'>I used &lt;span style="font-weight:bold;"&gt;afterburn&lt;/span&gt; once again to create the volumetric fog effect as shown below.The range of parameters that &lt;span style="font-weight:bold;"&gt;afterburn&lt;/span&gt; offers are flexible enough to create effects such as puffy smoke, dust, explosion, fireball, tendril, snow avalanche, fog, steam and etc. Therefore, I going to stick with it for the next 2 months. Then it is the turn to learn fumefx. I kind of excited. &lt;br /&gt;&lt;br /&gt;Ok. Here's the test.&lt;br /&gt;&lt;br /&gt;&lt;object width="480" height="295"&gt;&lt;param name="movie" value="http://www.youtube.com/v/XUISG-IYH4g&amp;hl=en&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/XUISG-IYH4g&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-6030655022771991034?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/6030655022771991034/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=6030655022771991034' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/6030655022771991034'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/6030655022771991034'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/04/volumetric-fog-test.html' title='Volumetric Fog Test'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-7100893787142026811</id><published>2009-04-01T01:39:00.003+08:00</published><updated>2009-04-01T01:44:52.825+08:00</updated><title type='text'>Basic Cloud Test</title><content type='html'>Did a quick test for upcoming cloud shot with afterburn volumetric render.&lt;br /&gt;Here's the test. Camera fly through clouds animation coming soon-ish.&lt;br /&gt;Render time quite fast. It takes only 5 minutes for HD resolution.&lt;br /&gt;I'm running 3ds max on 64-bit windows vista.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SdJWLvFiawI/AAAAAAAAAOc/40Z7y_3pnrU/s1600-h/AfterBurn_CloudTest_01.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SdJWLvFiawI/AAAAAAAAAOc/40Z7y_3pnrU/s400/AfterBurn_CloudTest_01.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5319408869496220418" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-7100893787142026811?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/7100893787142026811/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=7100893787142026811' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7100893787142026811'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7100893787142026811'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/04/basic-cloud-test.html' title='Basic Cloud Test'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SdJWLvFiawI/AAAAAAAAAOc/40Z7y_3pnrU/s72-c/AfterBurn_CloudTest_01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-7395683906612939669</id><published>2009-03-31T00:20:00.002+08:00</published><updated>2009-03-31T00:23:07.213+08:00</updated><title type='text'>Simple Explosion</title><content type='html'>Afterburn + pflow = another boring night.&lt;br /&gt;&lt;br /&gt;&lt;object width="480" height="295"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ZsnPRWcrnAg&amp;hl=en&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ZsnPRWcrnAg&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-7395683906612939669?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/7395683906612939669/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=7395683906612939669' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7395683906612939669'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7395683906612939669'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/03/simple-explosion.html' title='Simple Explosion'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-4746106653608346408</id><published>2009-03-30T13:36:00.001+08:00</published><updated>2009-03-30T13:38:20.936+08:00</updated><title type='text'>Capten Stop Asteroid LS</title><content type='html'>Hi, chinyew. Small asteroids will be added when i'm free.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/8begpfszS9I&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/8begpfszS9I&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-4746106653608346408?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/4746106653608346408/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=4746106653608346408' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4746106653608346408'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4746106653608346408'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/03/capten-stop-asteroid-ls.html' title='Capten Stop Asteroid LS'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-2968577131835685091</id><published>2009-03-15T22:31:00.001+08:00</published><updated>2009-03-15T22:33:55.649+08:00</updated><title type='text'>Robot Hit By Asteroid</title><content type='html'>Sorry for the delay, chin yew. I've been sick for the last few days.&lt;br /&gt;I'm heading to the next few shots.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/3c1pbfjV57k&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/3c1pbfjV57k&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-2968577131835685091?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/2968577131835685091/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=2968577131835685091' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2968577131835685091'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2968577131835685091'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/03/robot-hit-by-asteroid.html' title='Robot Hit By Asteroid'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-2067190459716276893</id><published>2009-03-09T14:32:00.002+08:00</published><updated>2009-03-09T14:35:39.256+08:00</updated><title type='text'>Explosion RnD_001</title><content type='html'>This is an on-going study and practice of cg explosion animation.&lt;br /&gt;Made with&lt;span style="font-weight: bold;"&gt; afterburn&lt;/span&gt;. It doesn't look good enough for the first time.&lt;br /&gt;I believe it will be looked better on the second, third, fourth, fifth... time.&lt;br /&gt;Therefore, practice makes perfect.&lt;br /&gt;Here is the video.&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/gSd-qYkkYiU&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/gSd-qYkkYiU&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-2067190459716276893?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/2067190459716276893/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=2067190459716276893' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2067190459716276893'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2067190459716276893'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/03/explosion-rnd001.html' title='Explosion RnD_001'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-4109888284804546162</id><published>2009-02-16T00:57:00.004+08:00</published><updated>2009-02-16T09:29:41.077+08:00</updated><title type='text'>WireFrame Preview: Robot Explode Asteroid Hit</title><content type='html'>Hi &lt;span style="font-weight: bold;"&gt;chinyew&lt;/span&gt;, here's the wireframe preview of the robot hit by the asteroid scene. You get the timing by watching it. For sure camera-shake will be added in post. Tomorrow, I'll be working on the render of the same shot. Thank you.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Note:&lt;/span&gt; For blog reader, I've given up to use particle sprite for this shoot due to some technical issues happened last week, it will be replaced with &lt;span style="font-weight: bold;"&gt;afterburn&lt;/span&gt; volumetric shader.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/NRdKToGdAJI&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/NRdKToGdAJI&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-4109888284804546162?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/4109888284804546162/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=4109888284804546162' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4109888284804546162'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4109888284804546162'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/02/wireframe-preview-robot-explode.html' title='WireFrame Preview: Robot Explode Asteroid Hit'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-1698460846991622459</id><published>2009-02-02T14:11:00.004+08:00</published><updated>2009-02-02T14:20:30.085+08:00</updated><title type='text'>Asteroid Look Development_02</title><content type='html'>Ok. Smoke Trail added as requested by the vfx producer.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SYaQmLwwAFI/AAAAAAAAAOE/GdjbqORtw4s/s1600-h/Asteroid_02.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SYaQmLwwAFI/AAAAAAAAAOE/GdjbqORtw4s/s400/Asteroid_02.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5298080997314658386" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here's the setup of the smoke shader. To speed up the render time even more, I've added a &lt;span style="font-weight: bold;"&gt;camera_cull&lt;/span&gt; node in my particle network which mean the &lt;span style="font-weight: bold;"&gt;renderer&lt;/span&gt; won't load particles are not visible to camera for each render bucket.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SYaP2MD8PeI/AAAAAAAAAN0/X5Z1PKtvO_I/s1600-h/Smoke-Setup.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 250px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SYaP2MD8PeI/AAAAAAAAAN0/X5Z1PKtvO_I/s400/Smoke-Setup.jpg" alt="" id="BLOGGER_PHOTO_ID_5298080172761431522" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-1698460846991622459?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/1698460846991622459/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=1698460846991622459' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/1698460846991622459'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/1698460846991622459'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/02/asteroid-look-development02.html' title='Asteroid Look Development_02'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SYaQmLwwAFI/AAAAAAAAAOE/GdjbqORtw4s/s72-c/Asteroid_02.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-3807143446384279332</id><published>2009-02-02T01:26:00.004+08:00</published><updated>2009-02-02T10:11:17.435+08:00</updated><title type='text'>Smoke Trail Look Development</title><content type='html'>Ok. After the asteroid look development WIP discussion, I've been asked by the vfx producer to add a smoke trail for the asteroid. Here is the test. I used a missile for this smoke trail test is simply for fun. I didn't use &lt;span style="font-weight: bold;"&gt;Afterburn&lt;/span&gt; nor &lt;span style="font-weight: bold;"&gt;Fumefx &lt;/span&gt;for the smoke trail effect is simply because i wanted to reduce the render time. Instead, I used particle sprite for the smoke. Setup the particle system wasn't hard. I just spent more time on tweaking the smoke shader. I think the smoke will be looked better on the actual shot simply because I realized the texture size wasn't look right after I pressed the render button. :)   The average render time per frame is 18sec. I believe if I render the same particle system with afterburn, it would takes 10mins to render a frame.&lt;br /&gt;&lt;br /&gt;&lt;object width="480" height="295"&gt;&lt;param name="movie" value="http://www.youtube.com/v/gZLH6MESgTs&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/gZLH6MESgTs&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Although I'm a max user now but cg-technique is &lt;span style="font-weight: bold;"&gt;software-independence&lt;/span&gt;. I've borrowed this particle-sprite technique from Houdini Particle Master- &lt;span style="font-weight: bold;"&gt;Miguel Perez&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Here is the &lt;span style="font-weight: bold;"&gt;screenshot&lt;/span&gt; of the setup.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SYXmaC7tk0I/AAAAAAAAANk/CymZdXpgYvs/s1600-h/Sprite.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 269px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SYXmaC7tk0I/AAAAAAAAANk/CymZdXpgYvs/s400/Sprite.jpg" alt="" id="BLOGGER_PHOTO_ID_5297893871809565506" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-3807143446384279332?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/3807143446384279332/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=3807143446384279332' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3807143446384279332'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3807143446384279332'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/02/smoke-trail-look-development.html' title='Smoke Trail Look Development'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SYXmaC7tk0I/AAAAAAAAANk/CymZdXpgYvs/s72-c/Sprite.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-2974467022134607106</id><published>2009-01-31T19:37:00.004+08:00</published><updated>2009-01-31T19:45:32.932+08:00</updated><title type='text'>Asteroid Look Development</title><content type='html'>I've been asked by my partner of crime chinyew to conctribute to a few asteroid effect shot that he produced. The brief that I got from him is a good job is always a fast job. Since the dateline is tight, therefore i decided to go for a stylize asteroid look. I managed to keep the render time of the asteroid with the contrail fire animation with about 58sec per frame. (I'm working with a single machine)&lt;br /&gt;&lt;br /&gt;Here is the still of the asteroid without fire.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SYQ5F42KRLI/AAAAAAAAANc/N1QW5FVfy8k/s1600-h/Asteroid.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SYQ5F42KRLI/AAAAAAAAANc/N1QW5FVfy8k/s400/Asteroid.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5297421835016225970" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Here is the rough animation of the asteroid with contrail fire.&lt;br /&gt;&lt;br /&gt;&lt;object width="480" height="295"&gt;&lt;param name="movie" value="http://www.youtube.com/v/YB6AckAXiiw&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/YB6AckAXiiw&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-2974467022134607106?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/2974467022134607106/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=2974467022134607106' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2974467022134607106'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2974467022134607106'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/01/asteroid-look-development.html' title='Asteroid Look Development'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/SYQ5F42KRLI/AAAAAAAAANc/N1QW5FVfy8k/s72-c/Asteroid.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-1804958435833901282</id><published>2009-01-30T11:33:00.003+08:00</published><updated>2009-01-31T11:23:14.281+08:00</updated><title type='text'>PFlow101-02-Dispersion &amp; Assemble</title><content type='html'>&lt;object width="480" height="295"&gt;&lt;param name="movie" value="http://www.youtube.com/v/9rouLGJI50g&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/9rouLGJI50g&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Since &lt;span style="font-weight: bold;"&gt;particle studio&lt;/span&gt; no longer support the latest version of &lt;span style="font-weight: bold;"&gt;3ds max&lt;/span&gt;, to do particle &lt;span style="font-weight: bold;"&gt;disperse&lt;/span&gt; from one object and &lt;span style="font-weight: bold;"&gt;assemble&lt;/span&gt; to another object the &lt;span style="font-weight: bold;"&gt;quickest&lt;/span&gt; way is to use another plugin called &lt;span style="font-weight: bold;"&gt;Thinking Particle &lt;/span&gt;from Cebas. I've use the build-in &lt;span style="font-weight: bold;"&gt;particle flow&lt;/span&gt; for this effect with extra scripting as taught by &lt;span style="font-weight: bold;"&gt;Allan Mckay&lt;/span&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-1804958435833901282?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/1804958435833901282/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=1804958435833901282' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/1804958435833901282'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/1804958435833901282'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/01/pflow101-02-dispersion-assemble.html' title='PFlow101-02-Dispersion &amp; Assemble'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-2009000754173577279</id><published>2009-01-29T14:45:00.002+08:00</published><updated>2009-01-29T14:50:46.311+08:00</updated><title type='text'>PFlow101-01-Text Blow Away Like Sand</title><content type='html'>&lt;object width="480" height="295"&gt;&lt;param name="movie" value="http://www.youtube.com/v/cWcwMwiTSyQ&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/cWcwMwiTSyQ&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Self-coursed study on 3ds max particle flow. I was wanted to create this effect badly after watching the movie "&lt;span style="font-weight: bold;"&gt;Black Hawk Down&lt;/span&gt;" opening title credit back to year 2001. That time i was just started to learn after effect and do motion graphic.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-2009000754173577279?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/2009000754173577279/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=2009000754173577279' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2009000754173577279'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2009000754173577279'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/01/pflow101-01-text-blow-away-like-sand.html' title='PFlow101-01-Text Blow Away Like Sand'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-5834482125234839663</id><published>2009-01-18T03:37:00.002+08:00</published><updated>2009-01-18T03:43:58.263+08:00</updated><title type='text'>RND: Iceberg</title><content type='html'>Hi.&lt;br /&gt;Further practice with procedural modeling and shading technique. The shader of the icebergs can be further improve with Subsurface Scattering. I going to learn SSS for the next iceberg piece and learn how to cheat SSS in non-physical shader as well.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Here's the image.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SXI0tUeOEoI/AAAAAAAAANM/J9u8ZaE0XXs/s1600-h/IceBerg.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 218px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SXI0tUeOEoI/AAAAAAAAANM/J9u8ZaE0XXs/s400/IceBerg.jpg" alt="" id="BLOGGER_PHOTO_ID_5292350465307972226" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-5834482125234839663?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/5834482125234839663/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=5834482125234839663' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5834482125234839663'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5834482125234839663'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/01/rnd-iceberg.html' title='RND: Iceberg'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/SXI0tUeOEoI/AAAAAAAAANM/J9u8ZaE0XXs/s72-c/IceBerg.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-892893117386140574</id><published>2009-01-14T23:56:00.006+08:00</published><updated>2009-01-15T02:10:50.579+08:00</updated><title type='text'>Non-CG-Blog: 批判对与错</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://onlyshruti.files.wordpress.com/2007/12/lady-justice.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 680px; height: 720px;" src="http://onlyshruti.files.wordpress.com/2007/12/lady-justice.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;不知道大家有没有警觉到大多数人已经不用道德规范来判断一件事情的对与错。何谓对与错？从道德规范的角度看来，错的事情是伤害到别人的行为。如精神上的伤害，肉体上的伤害或利益上的伤害。不过，如果大家观察入微的话，相信大家不难发现当一个人批判某人做错事时，通常那件事情跟批判的人的利益上的立场是冲突的。我也不需举出任何example。只要大家留意日常生活上的对话或报纸上的批判性报道就不难发现到通常批判的人是伤害别人的那个人。一个人会批判别人通常都因为是“&lt;span style="font-weight: bold;"&gt;被批判者&lt;/span&gt;“无法满足“&lt;span style="font-weight: bold;"&gt;批判者&lt;/span&gt;“的&lt;span style="font-weight: bold;"&gt;欲望&lt;/span&gt;。因为欲望无法被满足而做出批判性的言论是一种自私的行为。&lt;span style="font-weight: bold;"&gt;人为何自私呢&lt;/span&gt;？是因为过分&lt;span style="font-weight: bold;"&gt;纵欲&lt;/span&gt;而无法自拔吗？例如对吃的&lt;span&gt;欲望&lt;/span&gt;， 对性的&lt;span&gt;欲望，&lt;/span&gt;对权利的&lt;span&gt;欲望&lt;/span&gt;&lt;span&gt;，&lt;/span&gt;对金钱的&lt;span&gt;欲望&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;，&lt;/span&gt;对物质的&lt;span&gt;欲望，批判对与错&lt;/span&gt;的&lt;span&gt;欲望。。&lt;/span&gt;&lt;span&gt;等&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;等 &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;欲望&lt;/span&gt;是无法被满足的。。。。&lt;br /&gt;&lt;br /&gt;所以我们时常听到非常熟悉的批判性句子&lt;br /&gt;例如:-&lt;br /&gt;1. 这家restaurant的食物比粪便还难吃！（&lt;span style="font-weight: bold;"&gt;吃的&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;欲望&lt;/span&gt;）不被满足时&lt;br /&gt;2. 如果我上任的话，肯定做的比他好。 （&lt;span style="font-weight: bold;"&gt;权利的&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;欲望&lt;/span&gt;）不被满足时&lt;br /&gt;3. 他又胖又丑，最好不要靠近我。（&lt;span style="font-weight: bold;"&gt;对性的&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;欲望与&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;妄想&lt;/span&gt;）不被满足时&lt;br /&gt;4. 你这个人真笨！没鬼用！（&lt;span style="font-weight: bold;"&gt;渴望被帮忙的&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;欲望&lt;/span&gt;）不被满足时&lt;br /&gt;5. 妈的！这个人不回驾车的！（&lt;span style="font-weight: bold;"&gt;渴望尽快到达目的地的&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;欲望&lt;/span&gt;）不被满足时&lt;br /&gt;6。 还有一些被高等教育者称为高档的批判（criticism), 也是带着同样的性质。不同的只是文字上经  过&lt;span style="font-weight: bold;"&gt;修饰&lt;/span&gt;而已。看看影评，画评，歌评。。等等，你就会发现到那些critic也是根据个人的喜好/利益（&lt;span style="font-weight: bold;"&gt;欲望）&lt;/span&gt;来批判一件产品/艺术品的好坏。&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;我也是上文所说的那种人。只有摆脱&lt;span style="font-weight: bold;"&gt;欲望的枷锁&lt;/span&gt;，&lt;br /&gt;我们才能够做出不伤害到别人的行为。&lt;br /&gt;到底有没有摆脱欲望的枷锁的方法呢？有。&lt;br /&gt;首先，我们要了解&lt;span style="font-weight: bold;"&gt;欲望的结构。&lt;/span&gt;&lt;br /&gt;什么是&lt;span style="font-weight: bold;"&gt;欲望的结构&lt;/span&gt;呢？&lt;br /&gt;&lt;div style="text-align: left;"&gt;下期我会谈谈欲望的结构&lt;span style="font-weight: bold;"&gt;~贪，憎, 痴&lt;/span&gt;。&lt;span style="font-weight: bold;"&gt;Craving, Aversion &amp;amp; Delusion&lt;/span&gt;.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-892893117386140574?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/892893117386140574/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=892893117386140574' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/892893117386140574'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/892893117386140574'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/01/non-cg-blog.html' title='Non-CG-Blog: 批判对与错'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-7313259279622995137</id><published>2009-01-07T12:28:00.008+08:00</published><updated>2009-01-07T12:43:51.833+08:00</updated><title type='text'>Procedural Mapping Exercise_002</title><content type='html'>The more I learn about procedural mapping techniques, the more I amaze with its endless capability. Procedural mapping is widely used in VFX production by visual effect artist to simulates fictitious natural phenomenon like water, smoke, cloud, ice, fire, atmosphere, terrain, rocks and etc.&lt;br /&gt;&lt;br /&gt;I eagerly want to be a visual effect animator, so that I would spend extra time in learning procedural mapping techniques.&lt;br /&gt;&lt;br /&gt;Here are some recent exercise I did through the book "Advanced Procedural Mapping Techniques"&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Procedural Rock Shader&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SWQxK4lXsQI/AAAAAAAAAMM/fsN1g_rbT5c/s1600-h/PDR001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SWQxK4lXsQI/AAAAAAAAAMM/fsN1g_rbT5c/s400/PDR001.jpg" alt="" id="BLOGGER_PHOTO_ID_5288405925497385218" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Procedural Ice Shader&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SWQxeIC2PVI/AAAAAAAAAMU/tIGp0ueHAas/s1600-h/PDR002.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SWQxeIC2PVI/AAAAAAAAAMU/tIGp0ueHAas/s400/PDR002.jpg" alt="" id="BLOGGER_PHOTO_ID_5288406256065068370" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Procedural Terrain 01&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SWQxx4S2g8I/AAAAAAAAAMc/6zP-ZH0eVKE/s1600-h/PDR003.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SWQxx4S2g8I/AAAAAAAAAMc/6zP-ZH0eVKE/s400/PDR003.jpg" alt="" id="BLOGGER_PHOTO_ID_5288406595434611650" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Procedural Terrain 02&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SWQyHcfNoeI/AAAAAAAAAMk/NmwWzsCsD5Y/s1600-h/PDR004.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SWQyHcfNoeI/AAAAAAAAAMk/NmwWzsCsD5Y/s400/PDR004.jpg" alt="" id="BLOGGER_PHOTO_ID_5288406965927387618" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Procedural Terrain 03&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SWQyZnKLA9I/AAAAAAAAAMs/O79wR9ZHal8/s1600-h/PDR005.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SWQyZnKLA9I/AAAAAAAAAMs/O79wR9ZHal8/s400/PDR005.jpg" alt="" id="BLOGGER_PHOTO_ID_5288407278029571026" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;These days, I still keep the same amount of excitement as the first day I discovered the existence of visual effect. Keep it up! I will go abroad one day to fullfill my desire of become a visual effect animator in the film industry.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-7313259279622995137?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/7313259279622995137/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=7313259279622995137' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7313259279622995137'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7313259279622995137'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/01/procedural-mapping-exercise002.html' title='Procedural Mapping Exercise_002'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SWQxK4lXsQI/AAAAAAAAAMM/fsN1g_rbT5c/s72-c/PDR001.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-14274231730098238</id><published>2009-01-03T00:44:00.012+08:00</published><updated>2009-01-03T01:12:11.771+08:00</updated><title type='text'>Procedural Mapping Exercise_001</title><content type='html'>Currently, I'm reading a book called "&lt;span style="font-weight: bold;"&gt;Advanced Procedural Mapping Techniques&lt;/span&gt;". Here I would like to show the result of the tutorial as I've gone through each chapter.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;span&gt;Gold Shader&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SV5Fr9Uso-I/AAAAAAAAALE/vkPsPmF06Ro/s1600-h/mask.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SV5Fr9Uso-I/AAAAAAAAALE/vkPsPmF06Ro/s400/mask.jpg" alt="" id="BLOGGER_PHOTO_ID_5286739634077606882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Stainless Steel Shader&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SV5GGb6dA-I/AAAAAAAAALM/c96LhNvUcZk/s1600-h/Stainless_Steel.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SV5GGb6dA-I/AAAAAAAAALM/c96LhNvUcZk/s400/Stainless_Steel.jpg" alt="" id="BLOGGER_PHOTO_ID_5286740088965628898" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Rust Metal Shader&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SV5GlB82dpI/AAAAAAAAALU/TV_xePqXKpI/s1600-h/Rust_Metal.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SV5GlB82dpI/AAAAAAAAALU/TV_xePqXKpI/s400/Rust_Metal.jpg" alt="" id="BLOGGER_PHOTO_ID_5286740614572308114" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt; &lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Compact Disc Shader&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SV5HBZ9pKZI/AAAAAAAAALc/uNMzJz53wSM/s1600-h/CD_Anisotrophic.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 216px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SV5HBZ9pKZI/AAAAAAAAALc/uNMzJz53wSM/s400/CD_Anisotrophic.jpg" alt="" id="BLOGGER_PHOTO_ID_5286741102054418834" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt; &lt;span style="font-weight: bold;"&gt;&lt;br /&gt;X-Ray Shader&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SV5HWFUwaTI/AAAAAAAAALk/aGYTlH4_5m0/s1600-h/Xray.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SV5HWFUwaTI/AAAAAAAAALk/aGYTlH4_5m0/s400/Xray.jpg" alt="" id="BLOGGER_PHOTO_ID_5286741457291471154" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt; &lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Silk Shader&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SV5Ho-Y6DxI/AAAAAAAAALs/l6LQyT0aq8M/s1600-h/Silk.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SV5Ho-Y6DxI/AAAAAAAAALs/l6LQyT0aq8M/s400/Silk.jpg" alt="" id="BLOGGER_PHOTO_ID_5286741781847346962" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Frozen Earth Shader &lt;/span&gt;&lt;/span&gt;( Not From the Book, self-experimented)&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SV5ILQdGk8I/AAAAAAAAAL0/UilOvCT7Qxw/s1600-h/Earth.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 336px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SV5ILQdGk8I/AAAAAAAAAL0/UilOvCT7Qxw/s400/Earth.jpg" alt="" id="BLOGGER_PHOTO_ID_5286742370812335042" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Crystal Shader &lt;/span&gt;&lt;/span&gt;(Non-physically Correct)&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SV5IymTgKrI/AAAAAAAAAL8/7xmuYQu3BQA/s1600-h/Crystal.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SV5IymTgKrI/AAAAAAAAAL8/7xmuYQu3BQA/s400/Crystal.jpg" alt="" id="BLOGGER_PHOTO_ID_5286743046692547250" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Sea Water Shader&lt;/span&gt;&lt;/span&gt; (Pretty Old School)&lt;br /&gt;I think is good to learn both old school &amp;amp; new school  3d techniques.&lt;br /&gt;To me new school is a brute force way, more rely on cpu power.&lt;br /&gt;The old school way is fake everything as much as you can to speed up the workflow.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SV5KDeLVE5I/AAAAAAAAAME/0ifOYF2DsRM/s1600-h/Sea_Water_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SV5KDeLVE5I/AAAAAAAAAME/0ifOYF2DsRM/s400/Sea_Water_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5286744436080186258" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Creating CG imagery both in still and animated is a never-ending learning path. Keep it up,  jordan!!!!!! I'm going to spend 2 more weeks on procedural mapping, move ahead to particle fx soon... yeah.. babe.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-14274231730098238?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/14274231730098238/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=14274231730098238' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/14274231730098238'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/14274231730098238'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2009/01/procedural-mapping-exercise001.html' title='Procedural Mapping Exercise_001'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/SV5Fr9Uso-I/AAAAAAAAALE/vkPsPmF06Ro/s72-c/mask.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-7802994947831615160</id><published>2008-12-17T08:19:00.009+08:00</published><updated>2009-01-03T00:44:08.078+08:00</updated><title type='text'>Exercise: Various NPR Approach</title><content type='html'>&lt;b&gt;Non-photorealistic rendering&lt;/b&gt; (NPR) is an area of &lt;a href="http://en.wikipedia.org/wiki/Computer_graphics" title="Computer graphics"&gt;computer graphics&lt;/a&gt; that focuses on enabling a wide variety of expressive styles for digital art. In contrast to traditional &lt;a href="http://en.wikipedia.org/wiki/Computer_graphics" title="Computer graphics"&gt;computer graphics&lt;/a&gt;, which has focused on &lt;a href="http://en.wikipedia.org/wiki/Photorealism" title="Photorealism"&gt;photorealism&lt;/a&gt;, NPR is inspired by artistic styles such as &lt;a href="http://en.wikipedia.org/wiki/Painting" title="Painting"&gt;painting&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Drawing" title="Drawing"&gt;drawing&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Technical_illustration" title="Technical illustration"&gt;technical illustration&lt;/a&gt;, and &lt;a href="http://en.wikipedia.org/wiki/Animated_cartoons" title="Animated cartoons" class="mw-redirect"&gt;animated cartoons&lt;/a&gt;. NPR has appeared in &lt;a href="http://en.wikipedia.org/wiki/Film" title="Film"&gt;movies&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Video_game" title="Video game"&gt;video games&lt;/a&gt; in the form of "&lt;a href="http://en.wikipedia.org/wiki/Toon_shaders" title="Toon shaders" class="mw-redirect"&gt;toon shaders&lt;/a&gt;," as well as in &lt;a href="http://en.wikipedia.org/w/index.php?title=Architectural_illustration&amp;amp;action=edit&amp;amp;redlink=1" class="new" title="Architectural illustration (page does not exist)"&gt;architectural illustration&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/w/index.php?title=Experimental_animation&amp;amp;action=edit&amp;amp;redlink=1" class="new" title="Experimental animation (page does not exist)"&gt;experimental animation&lt;/a&gt;. An example of a modern use of this method is that of &lt;a href="http://en.wikipedia.org/wiki/Cel-shaded_animation" title="Cel-shaded animation"&gt;Cel-shaded animation&lt;/a&gt;.&lt;br /&gt;(Adapted from Wikipedia, for more info, Click &lt;a href="http://en.wikipedia.org/wiki/Non-photorealistic_rendering"&gt;here&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Here are my exercises of &lt;span style="font-weight: bold;"&gt;NPR&lt;/span&gt; style image. (No third party plug-in were used)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;Water Colours&lt;/span&gt;&lt;br /&gt;Simulates water colours effect with various procedural mapping techniques without using any&lt;br /&gt;third party plug-in.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SUhIEdrwAOI/AAAAAAAAAKM/di9RB6S1Wjo/s1600-h/NPR-006.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SUhIEdrwAOI/AAAAAAAAAKM/di9RB6S1Wjo/s400/NPR-006.jpg" alt="" id="BLOGGER_PHOTO_ID_5280549804616712418" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;br /&gt;Chinese Ink Painting&lt;/span&gt;&lt;br /&gt;Combined illuminance loop with various falloff &amp;amp; procedural noise map.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SV5DuQjovUI/AAAAAAAAAK8/xRTuXwXp22s/s1600-h/NPR-007.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SV5DuQjovUI/AAAAAAAAAK8/xRTuXwXp22s/s400/NPR-007.jpg" alt="" id="BLOGGER_PHOTO_ID_5286737474577022274" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Chinese Ink Stroke&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SUhIvLlGb2I/AAAAAAAAAKU/LWdExfYIBuY/s1600-h/NPR-001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SUhIvLlGb2I/AAAAAAAAAKU/LWdExfYIBuY/s400/NPR-001.jpg" alt="" id="BLOGGER_PHOTO_ID_5280550538491359074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Hard Edged Poster Colour&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SUhJELq2TZI/AAAAAAAAAKc/OLy5J4l60ow/s1600-h/NPR-002.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SUhJELq2TZI/AAAAAAAAAKc/OLy5J4l60ow/s400/NPR-002.jpg" alt="" id="BLOGGER_PHOTO_ID_5280550899292720530" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Mixed Media Painted&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SUhJY_OgnnI/AAAAAAAAAKk/Vj3cOzSW7Cs/s1600-h/NPR-003.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SUhJY_OgnnI/AAAAAAAAAKk/Vj3cOzSW7Cs/s400/NPR-003.jpg" alt="" id="BLOGGER_PHOTO_ID_5280551256729886322" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Chinese Ink Painting&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SUhJt_eM36I/AAAAAAAAAKs/r5AlR7IbFZU/s1600-h/NPR-005.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 243px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SUhJt_eM36I/AAAAAAAAAKs/r5AlR7IbFZU/s400/NPR-005.jpg" alt="" id="BLOGGER_PHOTO_ID_5280551617572954018" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SUhKAt7ukGI/AAAAAAAAAK0/28izYx84u6M/s1600-h/NPR-004.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SUhKAt7ukGI/AAAAAAAAAK0/28izYx84u6M/s400/NPR-004.jpg" alt="" id="BLOGGER_PHOTO_ID_5280551939282473058" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-7802994947831615160?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/7802994947831615160/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=7802994947831615160' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7802994947831615160'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7802994947831615160'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/12/exercise-various-npr-approach.html' title='Exercise: Various NPR Approach'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/SUhIEdrwAOI/AAAAAAAAAKM/di9RB6S1Wjo/s72-c/NPR-006.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-5164305042753616753</id><published>2008-12-11T11:36:00.005+08:00</published><updated>2008-12-11T11:47:02.373+08:00</updated><title type='text'>Various Exercise</title><content type='html'>&lt;span style="font-weight: bold;font-size:130%;" &gt;MR Sky + Hdri cloud map&lt;/span&gt;&lt;br /&gt;Played with MR Sky map and loaded a hdri map into the haze slot. Instead of conventionally load a hdri map as an enviroment map, it would block off skylight emit from a hemisphere.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SUCLr8sp11I/AAAAAAAAAJ8/Q4rRcxeQ2fg/s1600-h/Sky_04.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 257px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SUCLr8sp11I/AAAAAAAAAJ8/Q4rRcxeQ2fg/s400/Sky_04.jpg" alt="" id="BLOGGER_PHOTO_ID_5278372350422275922" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Complexed Fallof+Raytrace Shader&lt;/span&gt;&lt;br /&gt;This is a test bed of my next 3d abstraction series. Experiment with complex fallof material with raytrace reflection.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SUCLcocH1cI/AAAAAAAAAJ0/Bnmqg7KNrwM/s1600-h/Jidoshia.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 400px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SUCLcocH1cI/AAAAAAAAAJ0/Bnmqg7KNrwM/s400/Jidoshia.jpg" alt="" id="BLOGGER_PHOTO_ID_5278372087286191554" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Raytraced Stainless Steel Shader&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;Here is a classic example of a metal shader render before any G.I. renderer exist. Is good for my old school 3d abstraction render.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SUCNDiTTxkI/AAAAAAAAAKE/5cWkudgPRo8/s1600-h/metal.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SUCNDiTTxkI/AAAAAAAAAKE/5cWkudgPRo8/s400/metal.jpg" alt="" id="BLOGGER_PHOTO_ID_5278373855165138498" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-5164305042753616753?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/5164305042753616753/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=5164305042753616753' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5164305042753616753'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5164305042753616753'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/12/various-exercise.html' title='Various Exercise'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/SUCLr8sp11I/AAAAAAAAAJ8/Q4rRcxeQ2fg/s72-c/Sky_04.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-7535514205399961082</id><published>2008-11-19T19:28:00.002+08:00</published><updated>2008-11-19T19:33:45.037+08:00</updated><title type='text'>Finished Work: An afternoon Kitchen</title><content type='html'>&lt;div&gt;I have rendered the same image in the previous post in bigger size.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;This time I made the render to a 32bit output, hdr file.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;The reason I did that is to enchance the tonal detail that I unable to&lt;/div&gt;&lt;br /&gt;&lt;div&gt;do in normal 8bit low dynamic range image.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Here is the render. Constructive critism needed.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_togwyrdcnSs/SSP5YXEkF8I/AAAAAAAAAHk/jNsamMTAhn0/s1600-h/Kitchen_Daylight_Final.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5270330185858947010" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 253px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_togwyrdcnSs/SSP5YXEkF8I/AAAAAAAAAHk/jNsamMTAhn0/s400/Kitchen_Daylight_Final.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;Hi.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-7535514205399961082?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/7535514205399961082/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=7535514205399961082' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7535514205399961082'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7535514205399961082'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/11/finished-work-afternoon-kitchen.html' title='Finished Work: An afternoon Kitchen'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/SSP5YXEkF8I/AAAAAAAAAHk/jNsamMTAhn0/s72-c/Kitchen_Daylight_Final.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-8685494484999676139</id><published>2008-11-17T09:41:00.003+08:00</published><updated>2008-11-17T09:52:22.006+08:00</updated><title type='text'>Exercise: Kitchen Lighting Part 2</title><content type='html'>In this finished render, I tried to depict a daytime interior&lt;br /&gt;lighting condition. After few weeks of evening time&lt;br /&gt;( I spent mostly night time) to read the lighting,&lt;br /&gt;shading and texture manual, I managed to fire off a&lt;br /&gt;somewhat acceptable render result.&lt;br /&gt;&lt;br /&gt;MR exposure control played an important role to tweak&lt;br /&gt;the daylight exposure. In part 3, I'm going to try to&lt;br /&gt;light a night kitchen scene.&lt;br /&gt;&lt;br /&gt;Here's the kitchen render.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SSDNngTlDXI/AAAAAAAAAHc/NOi_eF2owSk/s1600-h/Kitchen_Afternoon.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 250px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SSDNngTlDXI/AAAAAAAAAHc/NOi_eF2owSk/s400/Kitchen_Afternoon.jpg" alt="" id="BLOGGER_PHOTO_ID_5269437642594127218" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-8685494484999676139?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/8685494484999676139/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=8685494484999676139' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8685494484999676139'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8685494484999676139'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/11/exercise-kitchen-lighting-part-2.html' title='Exercise: Kitchen Lighting Part 2'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/SSDNngTlDXI/AAAAAAAAAHc/NOi_eF2owSk/s72-c/Kitchen_Afternoon.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-5685812110181584504</id><published>2008-11-15T12:51:00.003+08:00</published><updated>2008-11-15T13:02:07.434+08:00</updated><title type='text'>Exercise: Kitchen Lighting Part 1</title><content type='html'>This is a Part 1 and Part 2 series to light and shade&lt;br /&gt;a kitchen scene. In part 1, I've layout a basic light&lt;br /&gt;set to the scene as you can see the render below.&lt;br /&gt;In part 2, I'm going to dress up some material/shader&lt;br /&gt;for this kitchen scene.&lt;br /&gt;&lt;br /&gt;Note: I've borrowed this awesome 3d kitchen scene&lt;br /&gt;from the  famous cg society lighting challenges.&lt;br /&gt;This scene is modeled by &lt;span style="font-weight: bold;"&gt;Jeremy Birn.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Here's the render for part 1.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SR5WIDMM6QI/AAAAAAAAAHU/JouOuizovoc/s1600-h/Kitchen_Lighting.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 250px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SR5WIDMM6QI/AAAAAAAAAHU/JouOuizovoc/s400/Kitchen_Lighting.jpg" alt="" id="BLOGGER_PHOTO_ID_5268743310365485314" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Render time at the moment is 30minutes.&lt;br /&gt;I estimate once on the glossy reflection/&lt;br /&gt;displacement maps added, render time&lt;br /&gt;should be increase approximately&lt;br /&gt;15-20 minutes. I still finding an&lt;br /&gt;optimum way to speed up my render.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-5685812110181584504?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/5685812110181584504/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=5685812110181584504' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5685812110181584504'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5685812110181584504'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/11/exercise-kitchen-lighting-part-1.html' title='Exercise: Kitchen Lighting Part 1'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SR5WIDMM6QI/AAAAAAAAAHU/JouOuizovoc/s72-c/Kitchen_Lighting.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-8963911365665596777</id><published>2008-11-15T09:18:00.006+08:00</published><updated>2008-11-15T12:50:59.013+08:00</updated><title type='text'>Exercise: Volumetric Lighting</title><content type='html'>Hi. I decided to give myself a try on volumetric lighting&lt;br /&gt;after inspired by jeff patton volumetric render.&lt;br /&gt;&lt;br /&gt;I've have created 2 images by using the mi party shader.&lt;br /&gt;Hence the word party, this shader creates disco light&lt;br /&gt;kind of effect. I have set 3 teapots in a party.&lt;br /&gt;&lt;br /&gt;Here's first render without procedural noise.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SR5T_8wbtpI/AAAAAAAAAHE/uHj5fH1cL-M/s1600-h/Volume_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 344px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SR5T_8wbtpI/AAAAAAAAAHE/uHj5fH1cL-M/s400/Volume_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5268740972176193170" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Here's second render with procedural noise.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SR5US1_7jfI/AAAAAAAAAHM/FzNxoLN2hdI/s1600-h/Volume_02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 325px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SR5US1_7jfI/AAAAAAAAAHM/FzNxoLN2hdI/s400/Volume_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5268741296779660786" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;In the near future, i would like to &lt;br /&gt;model a dance floor / disco scene to &lt;br /&gt;further illustrate this effect. &lt;br /&gt;Have fun with lighting! :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-8963911365665596777?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/8963911365665596777/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=8963911365665596777' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8963911365665596777'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8963911365665596777'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/11/exercise-volumetric-lighting.html' title='Exercise: Volumetric Lighting'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/SR5T_8wbtpI/AAAAAAAAAHE/uHj5fH1cL-M/s72-c/Volume_01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-7321637114276766935</id><published>2008-11-10T10:55:00.004+08:00</published><updated>2008-11-10T11:13:42.030+08:00</updated><title type='text'>Exercise: MR Sky Portal + Ambient Occlusion</title><content type='html'>I did an exercise on the MR Sky Portal to illuminate an interior scene&lt;br /&gt;with some small openings.Not too slow the render time to get rid of&lt;br /&gt;the area shadow noise that cast from sky portal. Final gather was&lt;br /&gt;used for the second bounce and third bounce. Render time is 8Mins for&lt;br /&gt;the G.I. pass.Render time raised is because of i added some subtle&lt;br /&gt;blur reflection in my A&amp;amp;D concrete shader. G.I. + raytrace reflection is a&lt;br /&gt;bit slow to render in most case. MR exposure control play the strong role&lt;br /&gt;to have an accurate daytime indoor exposure.Selective Specular bloom&lt;br /&gt;was added in the photoshop. And the ambient occlusion pass rendered out&lt;br /&gt; fast, MR only takes 1 minutes and 47 second to render a noise free AO pass.&lt;br /&gt;All rendered in my single core centrino laptop. Wow! i can practice render&lt;br /&gt;on my laptop these days due to the improvement of mental ray.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Here is the render with subtle post work in photoshop.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SRelq17-QQI/AAAAAAAAAG0/8WhcaixoHcs/s1600-h/Cross.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 400px;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SRelq17-QQI/AAAAAAAAAG0/8WhcaixoHcs/s400/Cross.jpg" alt="" id="BLOGGER_PHOTO_ID_5266860444684796162" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Here is the ambient occlusion pass.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SRel8c3mBuI/AAAAAAAAAG8/Y1_dratJLGY/s1600-h/Cross_AO.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 400px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SRel8c3mBuI/AAAAAAAAAG8/Y1_dratJLGY/s400/Cross_AO.jpg" alt="" id="BLOGGER_PHOTO_ID_5266860747193190114" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-7321637114276766935?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/7321637114276766935/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=7321637114276766935' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7321637114276766935'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7321637114276766935'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/11/exercise-mr-sky-portal-ambient.html' title='Exercise: MR Sky Portal + Ambient Occlusion'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/SRelq17-QQI/AAAAAAAAAG0/8WhcaixoHcs/s72-c/Cross.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-3247755288504205661</id><published>2008-11-10T10:50:00.002+08:00</published><updated>2008-11-10T10:54:26.068+08:00</updated><title type='text'>Exercise: HDRI Lighting + Depth of Field</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SReiVvD-QdI/AAAAAAAAAGs/nvS_KHwKPZM/s1600-h/HDRI-DOF.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SReiVvD-QdI/AAAAAAAAAGs/nvS_KHwKPZM/s400/HDRI-DOF.jpg" alt="" id="BLOGGER_PHOTO_ID_5266856783527166418" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I was doing an exercise on image based lighting with final gather.&lt;br /&gt;The render turned out quite fast and noise free.&lt;br /&gt;It has taken 4 minutes 29 seconds to render on my single core&lt;br /&gt;1.6ghz intel centrino and 1 gig of ram laptop. Sounds reasonable&lt;br /&gt;render time. That's mental ray.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-3247755288504205661?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/3247755288504205661/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=3247755288504205661' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3247755288504205661'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3247755288504205661'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/11/exercise-hdri-lighting-depth-of-field.html' title='Exercise: HDRI Lighting + Depth of Field'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/SReiVvD-QdI/AAAAAAAAAGs/nvS_KHwKPZM/s72-c/HDRI-DOF.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-700963717818647684</id><published>2008-11-08T02:16:00.002+08:00</published><updated>2008-11-08T02:19:54.250+08:00</updated><title type='text'>Exercise: G.I. + Occlusion</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SRSGhBKdtyI/AAAAAAAAAGk/WRq9r3iczow/s1600-h/cornell_teapot.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 387px; height: 400px;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SRSGhBKdtyI/AAAAAAAAAGk/WRq9r3iczow/s400/cornell_teapot.jpg" alt="" id="BLOGGER_PHOTO_ID_5265981766109083426" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Did a quick n dirty test. Mixed final gather with ambient occlusion.&lt;br /&gt;And i can barely model a teapot. :)&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-700963717818647684?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/700963717818647684/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=700963717818647684' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/700963717818647684'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/700963717818647684'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/11/exercise-gi-occlusion.html' title='Exercise: G.I. + Occlusion'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/SRSGhBKdtyI/AAAAAAAAAGk/WRq9r3iczow/s72-c/cornell_teapot.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-3849311907987254537</id><published>2008-10-27T17:16:00.002+08:00</published><updated>2008-10-27T17:32:27.154+08:00</updated><title type='text'>Exercise: Mixing final gather with photon based G.I.</title><content type='html'>Hi. Just did a quick cornell box render.&lt;br /&gt;The benefit of mixing final gather with &lt;br /&gt;photon based G.I. is I don't need to &lt;br /&gt;crank up the amount of photon and it&lt;br /&gt;would cause render time increase.&lt;br /&gt;&lt;br /&gt;Here is the render. Both images render in 3mins39seconds.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SQWKeEbd12I/AAAAAAAAAGc/IuRZczgDjrg/s1600-h/Cornell_02.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 400px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SQWKeEbd12I/AAAAAAAAAGc/IuRZczgDjrg/s400/Cornell_02.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5261763988841944930" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SQWKeFzlqaI/AAAAAAAAAGU/Hl0htKD-vIs/s1600-h/Cornell_01.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 400px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SQWKeFzlqaI/AAAAAAAAAGU/Hl0htKD-vIs/s400/Cornell_01.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5261763989211556258" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-3849311907987254537?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/3849311907987254537/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=3849311907987254537' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3849311907987254537'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3849311907987254537'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/10/exercise-mixing-final-gather-with.html' title='Exercise: Mixing final gather with photon based G.I.'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SQWKeEbd12I/AAAAAAAAAGc/IuRZczgDjrg/s72-c/Cornell_02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-4140199211203445200</id><published>2008-10-25T09:13:00.002+08:00</published><updated>2008-10-25T09:17:31.678+08:00</updated><title type='text'>Exercise: Plastic shader + Decal Mapping</title><content type='html'>Just did this for fun, also for exercise purpose.&lt;br /&gt;Learn plastic shader &amp;amp; decal mapping.&lt;br /&gt;&lt;br /&gt;Here is the result.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SQJzfB0U6SI/AAAAAAAAAGM/HiqLyVzLmio/s1600-h/Plastic_Cup.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SQJzfB0U6SI/AAAAAAAAAGM/HiqLyVzLmio/s400/Plastic_Cup.jpg" alt="" id="BLOGGER_PHOTO_ID_5260894291623209250" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-4140199211203445200?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/4140199211203445200/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=4140199211203445200' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4140199211203445200'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4140199211203445200'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/10/exercise-plastic-shader-decal-mapping.html' title='Exercise: Plastic shader + Decal Mapping'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SQJzfB0U6SI/AAAAAAAAAGM/HiqLyVzLmio/s72-c/Plastic_Cup.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-4625725924143891812</id><published>2008-10-23T12:53:00.003+08:00</published><updated>2008-10-23T12:58:21.439+08:00</updated><title type='text'>Exercise: MR Sky (Time-lapsed)</title><content type='html'>hi. I was playing with mr physical sky last night.&lt;br /&gt;Here is the time-lapsed animation.&lt;br /&gt;&lt;br /&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-a8ccdb3061f36bc8" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v23.nonxt1.googlevideo.com/videoplayback?id%3Da8ccdb3061f36bc8%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330216130%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D715DBD77AB19ACBA8ECA90E319E4962E029329EE.51C2AC5FEEF6EABE744AC0A0A93CD844CF5E512B%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Da8ccdb3061f36bc8%26offsetms%3D5000%26itag%3Dw160%26sigh%3DrkSrE_wHYIYtcWgMfZp1tIfLxas&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v23.nonxt1.googlevideo.com/videoplayback?id%3Da8ccdb3061f36bc8%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330216130%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D715DBD77AB19ACBA8ECA90E319E4962E029329EE.51C2AC5FEEF6EABE744AC0A0A93CD844CF5E512B%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Da8ccdb3061f36bc8%26offsetms%3D5000%26itag%3Dw160%26sigh%3DrkSrE_wHYIYtcWgMfZp1tIfLxas&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-4625725924143891812?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=a8ccdb3061f36bc8&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/4625725924143891812/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=4625725924143891812' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4625725924143891812'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4625725924143891812'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/10/exercise-mr-sky-time-lapsed.html' title='Exercise: MR Sky (Time-lapsed)'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-2849748189945839345</id><published>2008-10-19T15:03:00.004+08:00</published><updated>2008-10-19T15:28:44.820+08:00</updated><title type='text'>Exercise: Sea Underwater</title><content type='html'>Hi. I've just completed Pete Draper Sea Underwater exercise.&lt;br /&gt;&lt;br /&gt;Here is the reference photo.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SPrcVB98AUI/AAAAAAAAAF8/WaY8pc61X9U/s1600-h/underwater01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SPrcVB98AUI/AAAAAAAAAF8/WaY8pc61X9U/s400/underwater01.jpg" alt="" id="BLOGGER_PHOTO_ID_5258757768772059458" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here is the CG underwater.&lt;br /&gt;Hence this is an exercise, if it is a complete work I would add some&lt;br /&gt;floating debris to the scene.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SPrc4XgeRZI/AAAAAAAAAGE/awljIr1sY5I/s1600-h/Sea_Underwater.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SPrc4XgeRZI/AAAAAAAAAGE/awljIr1sY5I/s400/Sea_Underwater.jpg" alt="" id="BLOGGER_PHOTO_ID_5258758375849477522" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And the animation is here.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-e19808363aafa580" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v17.nonxt4.googlevideo.com/videoplayback?id%3De19808363aafa580%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330216130%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D143B4C9BB1B5F7F177FB22070503155585AAF39A.72EACC0CC8203F01DF58B6A62DDB6B98927816DE%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3De19808363aafa580%26offsetms%3D5000%26itag%3Dw160%26sigh%3Dn0klTzy1jIBpGijuGPNSgb0vPVA&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v17.nonxt4.googlevideo.com/videoplayback?id%3De19808363aafa580%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330216130%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D143B4C9BB1B5F7F177FB22070503155585AAF39A.72EACC0CC8203F01DF58B6A62DDB6B98927816DE%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3De19808363aafa580%26offsetms%3D5000%26itag%3Dw160%26sigh%3Dn0klTzy1jIBpGijuGPNSgb0vPVA&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-2849748189945839345?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=e19808363aafa580&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/2849748189945839345/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=2849748189945839345' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2849748189945839345'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2849748189945839345'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/10/exercise-sea-underwater.html' title='Exercise: Sea Underwater'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SPrcVB98AUI/AAAAAAAAAF8/WaY8pc61X9U/s72-c/underwater01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-7833117644908206664</id><published>2008-10-14T01:24:00.003+08:00</published><updated>2008-10-14T01:29:20.968+08:00</updated><title type='text'>Wire Wrap Test_01</title><content type='html'>&lt;span style="font-family:verdana;"&gt;Did some wire wrapping test to familiarize myself &lt;/span&gt; &lt;span style="font-family:verdana;"&gt;with the control of tool before create the final artwork.&lt;/span&gt; &lt;span style="font-family:verdana;"&gt;Here is the image. Not really happy yet.&lt;/span&gt; &lt;span style="font-family:verdana;"&gt;Going to create a more interesting "&lt;/span&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;wire-flow&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;".&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SPOFL6ZYaII/AAAAAAAAAFs/GNkPYW_8ARI/s1600-h/WireMan.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SPOFL6ZYaII/AAAAAAAAAFs/GNkPYW_8ARI/s400/WireMan.jpg" alt="" id="BLOGGER_PHOTO_ID_5256691629772269698" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-7833117644908206664?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/7833117644908206664/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=7833117644908206664' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7833117644908206664'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7833117644908206664'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/10/wire-wrap-test01.html' title='Wire Wrap Test_01'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SPOFL6ZYaII/AAAAAAAAAFs/GNkPYW_8ARI/s72-c/WireMan.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-5483888229245499132</id><published>2008-09-18T00:44:00.004+08:00</published><updated>2008-09-18T00:58:08.689+08:00</updated><title type='text'>Day02- Fume Fx Simple Explosion</title><content type='html'>Hi, there.&lt;br /&gt;Second day playing with fumefx.&lt;br /&gt;I know what to improve in the coming session.&lt;br /&gt;Lighting, animation timing and nice looking fire/smoke.&lt;br /&gt;&lt;br /&gt;I enjoyed practicing a lot. Happy.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-e7d1cb5be37fe95e" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v6.nonxt3.googlevideo.com/videoplayback?id%3De7d1cb5be37fe95e%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330216130%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D5AE87A95DE1A7407E556208CC33B5E0A6DB816D8.16B37F548AE963B5696F1B0C97D6AFF3951A0BE4%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3De7d1cb5be37fe95e%26offsetms%3D5000%26itag%3Dw160%26sigh%3D_hF2m0kyVhkd-6A_e2aXL-WjyrU&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v6.nonxt3.googlevideo.com/videoplayback?id%3De7d1cb5be37fe95e%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330216130%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D5AE87A95DE1A7407E556208CC33B5E0A6DB816D8.16B37F548AE963B5696F1B0C97D6AFF3951A0BE4%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3De7d1cb5be37fe95e%26offsetms%3D5000%26itag%3Dw160%26sigh%3D_hF2m0kyVhkd-6A_e2aXL-WjyrU&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-5483888229245499132?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=e7d1cb5be37fe95e&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/5483888229245499132/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=5483888229245499132' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5483888229245499132'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5483888229245499132'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/09/day02-fume-fx-simple-explosion.html' title='Day02- Fume Fx Simple Explosion'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-7719545988822223563</id><published>2008-09-13T18:29:00.003+08:00</published><updated>2008-09-13T18:35:11.782+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fume fx 3ds max'/><title type='text'>Day01- Getting Started with Fume Fx</title><content type='html'>Hi.&lt;br /&gt;While waiting for my lighting &amp;amp; rendering book to be delivered to my house, I decided to learn some volumetric effect such as fire, smoke and explosion from now.&lt;br /&gt;&lt;br /&gt;I'm learning the basic of fumefx today.&lt;br /&gt;Here is the outcome.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-abb0a62afcd6413e" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v8.nonxt8.googlevideo.com/videoplayback?id%3Dabb0a62afcd6413e%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330216130%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D109E0D19869F4B545837E882F001B507D045FEDF.6134B379941D4B136AB63DD69F25A10DFFE6F35E%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Dabb0a62afcd6413e%26offsetms%3D5000%26itag%3Dw160%26sigh%3DdrerDLc3nTNT58jBfQI8gkChUnI&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v8.nonxt8.googlevideo.com/videoplayback?id%3Dabb0a62afcd6413e%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330216130%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D109E0D19869F4B545837E882F001B507D045FEDF.6134B379941D4B136AB63DD69F25A10DFFE6F35E%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Dabb0a62afcd6413e%26offsetms%3D5000%26itag%3Dw160%26sigh%3DdrerDLc3nTNT58jBfQI8gkChUnI&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-7719545988822223563?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=abb0a62afcd6413e&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/7719545988822223563/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=7719545988822223563' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7719545988822223563'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7719545988822223563'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/09/day01-getting-started-with-fume-fx.html' title='Day01- Getting Started with Fume Fx'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-567932010646536675</id><published>2008-09-03T07:53:00.003+08:00</published><updated>2008-09-03T08:01:34.347+08:00</updated><title type='text'>Radiosity Day03- IES Sky with Weather</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SL3SRWqB41I/AAAAAAAAAFI/bqVWfOWQjG8/s1600-h/Radiosity_03.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SL3SRWqB41I/AAAAAAAAAFI/bqVWfOWQjG8/s400/Radiosity_03.jpg" alt="" id="BLOGGER_PHOTO_ID_5241576736910598994" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Tried to depict time / weather different in this render.&lt;br /&gt;( Not really good.) But i try my level best to light a same scene&lt;br /&gt;with different time/ weather, mood and lighting condition.&lt;br /&gt;Since i m not 100% familiar with the lighting tools in 3ds max yet,&lt;br /&gt;i think is time to read the user manual tomorrow nite. :)&lt;br /&gt;&lt;br /&gt;I m really indulge with lighting. I would like to light different time,&lt;br /&gt;different weather, different season (autumn, winter) in&lt;br /&gt;different country.. interior / exterior lighting and such.......&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-567932010646536675?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/567932010646536675/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=567932010646536675' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/567932010646536675'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/567932010646536675'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/09/radiosity-day03-ies-sky-with-weather.html' title='Radiosity Day03- IES Sky with Weather'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/SL3SRWqB41I/AAAAAAAAAFI/bqVWfOWQjG8/s72-c/Radiosity_03.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-1460741217093647076</id><published>2008-09-01T22:29:00.003+08:00</published><updated>2008-09-01T22:33:59.141+08:00</updated><title type='text'>Radiosity day02- material wrapped up</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SLv8cDg8-9I/AAAAAAAAAFA/JwTGFmCL83o/s1600-h/Radiosity_02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SLv8cDg8-9I/AAAAAAAAAFA/JwTGFmCL83o/s400/Radiosity_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5241060150285761490" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The final render abit brighter then the previous black n white render.&lt;br /&gt;I've brightened it up with the exposure control and also the indirect&lt;br /&gt;bounce contributed to the brightness as well.&lt;br /&gt;One cool thing about max architecture material has a color bleed control&lt;br /&gt;per shader basis.&lt;br /&gt;With all of the raytrace reflection wrapped up, the render time is 9 1/2 minutes.&lt;br /&gt;it motivates me to create more images from now.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-1460741217093647076?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/1460741217093647076/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=1460741217093647076' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/1460741217093647076'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/1460741217093647076'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/09/radiosity-day02-material-wrapped-up.html' title='Radiosity day02- material wrapped up'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/SLv8cDg8-9I/AAAAAAAAAFA/JwTGFmCL83o/s72-c/Radiosity_02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-2052074551309573411</id><published>2008-09-01T01:24:00.002+08:00</published><updated>2008-09-01T01:32:04.918+08:00</updated><title type='text'>Merdeka Day: "Max2009 Radiosity Render"</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SLrVMeM3VKI/AAAAAAAAAE4/a3bOKPw6xZ0/s1600-h/Radiosity_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SLrVMeM3VKI/AAAAAAAAAE4/a3bOKPw6xZ0/s400/Radiosity_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5240735526641161378" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I've 2 days holiday.&lt;br /&gt;I play with 3ds Max 2009 radiosity and IES photometric light today.&lt;br /&gt;Here is the render. I'm just impressed with the render speed.&lt;br /&gt;The image above render in 2 1/2 minutes.&lt;br /&gt;I consider the render is lightning fast compare to some of my&lt;br /&gt;2hrs g.i. render in other renderer without noise.&lt;br /&gt;&lt;br /&gt;I'm going to add some shaders to the scene by tomorrow&lt;br /&gt;hence i have 2 days holiday.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-2052074551309573411?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/2052074551309573411/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=2052074551309573411' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2052074551309573411'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2052074551309573411'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/09/merdeka-day-max2009-radiosity-render.html' title='Merdeka Day: &quot;Max2009 Radiosity Render&quot;'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SLrVMeM3VKI/AAAAAAAAAE4/a3bOKPw6xZ0/s72-c/Radiosity_01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-8058414503221509753</id><published>2008-05-31T09:36:00.003+08:00</published><updated>2008-05-31T09:45:30.658+08:00</updated><title type='text'>Maxwell Physical Sky</title><content type='html'>Hi.&lt;br /&gt;The same houdini scene render in maxwell studio.&lt;br /&gt;I admit I was really enjoying the rendering process.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SECsc9ttg-I/AAAAAAAAAEo/byezU3LKIhY/s1600-h/Maxwell_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SECsc9ttg-I/AAAAAAAAAEo/byezU3LKIhY/s400/Maxwell_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5206350782842897378" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here is the Physical sky parameter rollout.&lt;br /&gt;I think I gonna download Google Earth for the sake of setting up an accurate geographical characteristic. And also I gotta get a photography manual because &lt;br /&gt;rendering process in Maxwell render is exactly like taking photography with your&lt;br /&gt;digital camera. &lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SECtlj-emCI/AAAAAAAAAEw/aKoBN2six6Q/s1600-h/Enviroment.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SECtlj-emCI/AAAAAAAAAEw/aKoBN2six6Q/s400/Enviroment.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5206352030064351266" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Hoola Maxwell.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-8058414503221509753?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/8058414503221509753/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=8058414503221509753' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8058414503221509753'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8058414503221509753'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/05/maxwell-physical-sky.html' title='Maxwell Physical Sky'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/SECsc9ttg-I/AAAAAAAAAEo/byezU3LKIhY/s72-c/Maxwell_01.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-5520645901115092977</id><published>2008-05-22T01:48:00.002+08:00</published><updated>2008-05-22T01:54:49.370+08:00</updated><title type='text'>Better G.I. Room Test</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SDRgylRp5sI/AAAAAAAAAEg/vw9lVNyf5v0/s1600-h/Path_Trace_F.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SDRgylRp5sI/AAAAAAAAAEg/vw9lVNyf5v0/s400/Path_Trace_F.jpg" alt="" id="BLOGGER_PHOTO_ID_5202889891635652290" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;At least better then the previous render.&lt;br /&gt;One area light.&lt;br /&gt;Full hemisphere enviroment light turned on.&lt;br /&gt;Path tracing Global Illumination.&lt;br /&gt;Diffuse limit = 10&lt;br /&gt;&lt;br /&gt;Didn't render with PBR. I only render with PBR when i buy a new machine.&lt;br /&gt;You know what i mean.&lt;br /&gt;&lt;br /&gt;My next render gonna be a semi outdoor lighting scene which is more challenging.&lt;br /&gt;I swear I going to texture the scene properly.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-5520645901115092977?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/5520645901115092977/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=5520645901115092977' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5520645901115092977'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5520645901115092977'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/05/better-gi-room-test.html' title='Better G.I. Room Test'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/SDRgylRp5sI/AAAAAAAAAEg/vw9lVNyf5v0/s72-c/Path_Trace_F.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-527981625129608147</id><published>2008-05-18T19:19:00.004+08:00</published><updated>2008-05-18T19:27:08.290+08:00</updated><title type='text'>G.I. Room Test</title><content type='html'>First picture, rendered with &lt;span style="font-weight: bold;"&gt;path tracing &lt;/span&gt;g.i. with 3 area light.&lt;br /&gt;Still unsatisfied with the result.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SDARB1Rp5qI/AAAAAAAAAEQ/6jGCSTJwSE4/s1600-h/Room_path_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SDARB1Rp5qI/AAAAAAAAAEQ/6jGCSTJwSE4/s400/Room_path_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5201676292791592610" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Second picture, rendered with &lt;span style="font-weight: bold;"&gt;full irradiance&lt;/span&gt; g.i. with one spot light.&lt;br /&gt;Still unsatisfied with the result. Render with full irradiance even more difficult to have the secondary ray to bounce around the room hence it just only support one bounce.&lt;br /&gt;So i decided to go for &lt;span style="font-weight: bold;"&gt;physically based render &lt;/span&gt;abbr.&lt;span style="font-weight: bold;"&gt; PBR &lt;/span&gt;soon.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SDASR1Rp5rI/AAAAAAAAAEY/C-oQpa-WSPY/s1600-h/Room_Full_Irradiance.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SDASR1Rp5rI/AAAAAAAAAEY/C-oQpa-WSPY/s400/Room_Full_Irradiance.jpg" alt="" id="BLOGGER_PHOTO_ID_5201677667181127346" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-527981625129608147?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/527981625129608147/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=527981625129608147' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/527981625129608147'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/527981625129608147'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/05/gi-room-test.html' title='G.I. Room Test'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/SDARB1Rp5qI/AAAAAAAAAEQ/6jGCSTJwSE4/s72-c/Room_path_01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-8541440680548443518</id><published>2008-05-16T23:13:00.005+08:00</published><updated>2008-05-16T23:21:03.271+08:00</updated><title type='text'>Path Tracing G.I Test Render</title><content type='html'>Did some path trace G.I in mantra.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;First picture,&lt;br /&gt;the exposure is about right but forgot to set the g.i. raytrace bias, so you can identify an obvious artifact at the bottom edge of those boxes.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SC2lM1Rp5oI/AAAAAAAAAEA/k5HhOtUi6Y0/s1600-h/Path_Trace_Small.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SC2lM1Rp5oI/AAAAAAAAAEA/k5HhOtUi6Y0/s400/Path_Trace_Small.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5200994784560932482" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Second picture, correct raytrace bias to get rid of those artifact but the exposure is wrong.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SC2l9lRp5pI/AAAAAAAAAEI/7J0isG_0SAM/s1600-h/Path_Trace_Big.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SC2l9lRp5pI/AAAAAAAAAEI/7J0isG_0SAM/s400/Path_Trace_Big.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5200995622079555218" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Alright, after this two failure, i somehow know an almost better setting for my next g.i. render.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-8541440680548443518?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/8541440680548443518/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=8541440680548443518' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8541440680548443518'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8541440680548443518'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/05/path-tracing-gi-test-render.html' title='Path Tracing G.I Test Render'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/SC2lM1Rp5oI/AAAAAAAAAEA/k5HhOtUi6Y0/s72-c/Path_Trace_Small.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-8172212036977884294</id><published>2008-05-12T22:08:00.002+08:00</published><updated>2008-05-12T22:13:43.035+08:00</updated><title type='text'>BioMech_Wip_02</title><content type='html'>As this project "BioMech" started, i'm having more n more fun during the process of making the imagery.&lt;br /&gt;&lt;br /&gt;As this work-in-progress goes on, you are going to see  more and more complexity will be added in this piece.&lt;br /&gt;&lt;br /&gt;Here is the image. i enjoyed making it. More to come. Stay tune.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SChQYVRp5nI/AAAAAAAAAD4/2o4yTfFoDhE/s1600-h/Bio_Mech_02.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SChQYVRp5nI/AAAAAAAAAD4/2o4yTfFoDhE/s400/Bio_Mech_02.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5199494148757513842" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-8172212036977884294?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/8172212036977884294/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=8172212036977884294' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8172212036977884294'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8172212036977884294'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/05/biomechwip02.html' title='BioMech_Wip_02'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SChQYVRp5nI/AAAAAAAAAD4/2o4yTfFoDhE/s72-c/Bio_Mech_02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-4990593230320515643</id><published>2008-05-10T19:53:00.003+08:00</published><updated>2008-05-10T19:57:45.610+08:00</updated><title type='text'>BioMech_Wip_01</title><content type='html'>Here is new work wip. Alot of new works, none of them is completed because alot of ideas has been conceived. Quickly did some rough visual b4 idea fly away.&lt;br /&gt;&lt;br /&gt;Here is the character in &lt;span style="font-weight:bold;"&gt;BioMech&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SCWNhPJHTxI/AAAAAAAAADw/J4WLTBVJqDs/s1600-h/Xray.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SCWNhPJHTxI/AAAAAAAAADw/J4WLTBVJqDs/s400/Xray.jpg" alt="" id="BLOGGER_PHOTO_ID_5198716947009064722" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-4990593230320515643?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/4990593230320515643/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=4990593230320515643' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4990593230320515643'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4990593230320515643'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/05/biomechwip01.html' title='BioMech_Wip_01'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/SCWNhPJHTxI/AAAAAAAAADw/J4WLTBVJqDs/s72-c/Xray.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-4804254357462527528</id><published>2008-05-04T13:54:00.000+08:00</published><updated>2008-05-04T13:55:43.995+08:00</updated><title type='text'>Sphere</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SB1P2YBTuWI/AAAAAAAAADo/aNSwsRiwj04/s1600-h/Sphere_Four.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SB1P2YBTuWI/AAAAAAAAADo/aNSwsRiwj04/s400/Sphere_Four.jpg" alt="" id="BLOGGER_PHOTO_ID_5196397340634888546" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-4804254357462527528?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/4804254357462527528/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=4804254357462527528' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4804254357462527528'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4804254357462527528'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/05/sphere.html' title='Sphere'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/SB1P2YBTuWI/AAAAAAAAADo/aNSwsRiwj04/s72-c/Sphere_Four.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-7677776575224795791</id><published>2008-05-03T02:09:00.001+08:00</published><updated>2008-05-03T02:11:00.279+08:00</updated><title type='text'>20 Minutes Quick Work_04</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SBtZJoBTuVI/AAAAAAAAADg/NgVfTJbH-Z8/s1600-h/Spiral_02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SBtZJoBTuVI/AAAAAAAAADg/NgVfTJbH-Z8/s400/Spiral_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5195844616998598994" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-7677776575224795791?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/7677776575224795791/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=7677776575224795791' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7677776575224795791'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/7677776575224795791'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/05/20-minutes-quick-work04.html' title='20 Minutes Quick Work_04'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/SBtZJoBTuVI/AAAAAAAAADg/NgVfTJbH-Z8/s72-c/Spiral_02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-8879378815721999456</id><published>2008-05-01T23:38:00.002+08:00</published><updated>2008-05-01T23:39:18.231+08:00</updated><title type='text'>20 Minutes Quick Work_03</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SBnkGoBTuUI/AAAAAAAAADY/YKZAldc4W7s/s1600-h/Spiral.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SBnkGoBTuUI/AAAAAAAAADY/YKZAldc4W7s/s400/Spiral.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5195434447621830978" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-8879378815721999456?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/8879378815721999456/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=8879378815721999456' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8879378815721999456'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8879378815721999456'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/05/20-minutes-quick-work03.html' title='20 Minutes Quick Work_03'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SBnkGoBTuUI/AAAAAAAAADY/YKZAldc4W7s/s72-c/Spiral.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-2159434285064636928</id><published>2008-05-01T14:23:00.001+08:00</published><updated>2008-05-01T14:25:47.708+08:00</updated><title type='text'>20 Minutes Quick Work_02</title><content type='html'>Another 20mins quick work.&lt;br /&gt;Everything done in houdini.&lt;br /&gt;&lt;br /&gt;Here is the image.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SBliTIBTuTI/AAAAAAAAADQ/nWPoV9F4yDU/s1600-h/x-ray.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SBliTIBTuTI/AAAAAAAAADQ/nWPoV9F4yDU/s400/x-ray.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5195291725858584882" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-2159434285064636928?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/2159434285064636928/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=2159434285064636928' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2159434285064636928'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/2159434285064636928'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/05/20-minutes-quick-work02.html' title='20 Minutes Quick Work_02'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/SBliTIBTuTI/AAAAAAAAADQ/nWPoV9F4yDU/s72-c/x-ray.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-6427216087886719732</id><published>2008-05-01T01:19:00.003+08:00</published><updated>2008-05-01T01:24:45.121+08:00</updated><title type='text'>"Procedural Abstract"- WIP_002</title><content type='html'>The same model in wip_001, i quickly switched it to metaball(fluid like)surface without effort.That's what called procedural. Thanks to houdini, i can switch to new surface within a moment.&lt;br /&gt;&lt;br /&gt;Here is the update.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SBirFoBTuSI/AAAAAAAAADI/CJmfZXc9UZ4/s1600-h/02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SBirFoBTuSI/AAAAAAAAADI/CJmfZXc9UZ4/s400/02.jpg" alt="" id="BLOGGER_PHOTO_ID_5195090283302467874" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-6427216087886719732?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/6427216087886719732/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=6427216087886719732' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/6427216087886719732'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/6427216087886719732'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/05/procedural-abstract-wip002.html' title='&quot;Procedural Abstract&quot;- WIP_002'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/SBirFoBTuSI/AAAAAAAAADI/CJmfZXc9UZ4/s72-c/02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-3497659092656233057</id><published>2008-04-30T23:46:00.003+08:00</published><updated>2008-04-30T23:51:55.066+08:00</updated><title type='text'>"Procedural Abstract"- WIP_001</title><content type='html'>Hi, guys.&lt;br /&gt;I'm working on a short term project called"Procedural Abstract".&lt;br /&gt;I'm trying to take my previous 3d abstract style to the next level.&lt;br /&gt;I'm sick of manually compose an image.&lt;br /&gt;In the coming wip, i will show how i construct my graphic in a procedural(automatic) way.&lt;br /&gt;&lt;br /&gt;here is the first layer of the image. Your comment is needed because i'm using it to enter a digital art competition. thanks.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SBiVSoBTuRI/AAAAAAAAADA/jUrKSJlpn6U/s1600-h/01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SBiVSoBTuRI/AAAAAAAAADA/jUrKSJlpn6U/s400/01.jpg" alt="" id="BLOGGER_PHOTO_ID_5195066317384956178" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-3497659092656233057?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/3497659092656233057/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=3497659092656233057' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3497659092656233057'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3497659092656233057'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/04/procedural-abstract-wip001.html' title='&quot;Procedural Abstract&quot;- WIP_001'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/SBiVSoBTuRI/AAAAAAAAADA/jUrKSJlpn6U/s72-c/01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-8323295869271807951</id><published>2008-04-25T00:05:00.003+08:00</published><updated>2008-04-25T00:10:55.183+08:00</updated><title type='text'>20 Minutes Quick Work_01</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-family: verdana;"&gt;Particle Simulation in 5 minutes.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Setting up the lighting in 20 sec.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Render 10 minutes.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Post-process in photoshop 5 minutes.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Total 20 minutes.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;I am impatient......&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;More to come.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Here is the image.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SBCwt4BTuQI/AAAAAAAAAC4/0YCbiD3k4pM/s1600-h/Fuild.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SBCwt4BTuQI/AAAAAAAAAC4/0YCbiD3k4pM/s400/Fuild.jpg" alt="" id="BLOGGER_PHOTO_ID_5192844672536656130" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-8323295869271807951?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/8323295869271807951/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=8323295869271807951' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8323295869271807951'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8323295869271807951'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/04/20-minutes-quick-work01.html' title='20 Minutes Quick Work_01'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/SBCwt4BTuQI/AAAAAAAAAC4/0YCbiD3k4pM/s72-c/Fuild.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-3398823186346694151</id><published>2008-04-23T02:40:00.001+08:00</published><updated>2008-04-23T02:41:56.491+08:00</updated><title type='text'>"Phatom Dance" Background WIP-02</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SA4xZ4BTuPI/AAAAAAAAACw/Rb9l79p2PGg/s1600-h/Scene_02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SA4xZ4BTuPI/AAAAAAAAACw/Rb9l79p2PGg/s400/Scene_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5192141741009123570" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-3398823186346694151?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/3398823186346694151/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=3398823186346694151' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3398823186346694151'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3398823186346694151'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/04/phatom-dance-background-wip-02.html' title='&quot;Phatom Dance&quot; Background WIP-02'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/SA4xZ4BTuPI/AAAAAAAAACw/Rb9l79p2PGg/s72-c/Scene_02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-8502806100039811773</id><published>2008-04-14T22:09:00.006+08:00</published><updated>2008-04-14T22:23:15.132+08:00</updated><title type='text'>"Phatom Dance" Background WIP</title><content type='html'>&lt;div style="text-align: center;"&gt;hi, artist/designer friends.&lt;br /&gt;&lt;br /&gt;I'm working on a hobby project now.&lt;br /&gt;It is my 1st  full cg short film.&lt;br /&gt;I am working on the background now.&lt;br /&gt;I'll keep you update with latest wip from time to time.&lt;br /&gt;&lt;br /&gt;here are some snapshots.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Rough Layout.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SANnTWogu3I/AAAAAAAAACA/ug6SUn6pq7Q/s1600-h/Day_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SANnTWogu3I/AAAAAAAAACA/ug6SUn6pq7Q/s400/Day_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5189104777851616114" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;"&gt;Rough Background Model&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SANnz2ogu4I/AAAAAAAAACI/NqTolS1u9YE/s1600-h/Scene_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SANnz2ogu4I/AAAAAAAAACI/NqTolS1u9YE/s400/Scene_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5189105336197364610" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Various Render&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/SANoj2ogu5I/AAAAAAAAACQ/qqLoWUjw-0w/s1600-h/Righ_Building_Wire_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_togwyrdcnSs/SANoj2ogu5I/AAAAAAAAACQ/qqLoWUjw-0w/s400/Righ_Building_Wire_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5189106160831085458" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/SANokGogu6I/AAAAAAAAACY/ymX9xfkzoiw/s1600-h/Left_Building_Test_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_togwyrdcnSs/SANokGogu6I/AAAAAAAAACY/ymX9xfkzoiw/s400/Left_Building_Test_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5189106165126052770" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/SANokmogu7I/AAAAAAAAACg/Rjezhvjhl5g/s1600-h/Left_Building_Test_02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_togwyrdcnSs/SANokmogu7I/AAAAAAAAACg/Rjezhvjhl5g/s400/Left_Building_Test_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5189106173715987378" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/SANolWogu8I/AAAAAAAAACo/9ZtpVAduM2Q/s1600-h/Left_Building_Test_03.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_togwyrdcnSs/SANolWogu8I/AAAAAAAAACo/9ZtpVAduM2Q/s400/Left_Building_Test_03.jpg" alt="" id="BLOGGER_PHOTO_ID_5189106186600889282" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-8502806100039811773?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/8502806100039811773/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=8502806100039811773' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8502806100039811773'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/8502806100039811773'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/04/phatom-dance-background-wip.html' title='&quot;Phatom Dance&quot; Background WIP'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/SANnTWogu3I/AAAAAAAAACA/ug6SUn6pq7Q/s72-c/Day_01.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-3177511405787678271</id><published>2008-03-24T04:13:00.001+08:00</published><updated>2008-03-24T04:15:52.257+08:00</updated><title type='text'>Image Storage 1</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_togwyrdcnSs/R-a6aFLPuPI/AAAAAAAAABY/Wo-RKxZbvto/s1600-h/wire.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_togwyrdcnSs/R-a6aFLPuPI/AAAAAAAAABY/Wo-RKxZbvto/s400/wire.jpg" alt="" id="BLOGGER_PHOTO_ID_5181033378565044466" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/R-a6aVLPuQI/AAAAAAAAABg/98N0f5Ldjio/s1600-h/Front.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_togwyrdcnSs/R-a6aVLPuQI/AAAAAAAAABg/98N0f5Ldjio/s400/Front.jpg" alt="" id="BLOGGER_PHOTO_ID_5181033382860011778" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/R-a6alLPuRI/AAAAAAAAABo/7smCF5u2vOU/s1600-h/quater.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_togwyrdcnSs/R-a6alLPuRI/AAAAAAAAABo/7smCF5u2vOU/s400/quater.jpg" alt="" id="BLOGGER_PHOTO_ID_5181033387154979090" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-3177511405787678271?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/3177511405787678271/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=3177511405787678271' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3177511405787678271'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3177511405787678271'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2008/03/image-storage-1.html' title='Image Storage 1'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_togwyrdcnSs/R-a6aFLPuPI/AAAAAAAAABY/Wo-RKxZbvto/s72-c/wire.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-1023902069190803956</id><published>2007-09-26T18:46:00.001+08:00</published><updated>2007-09-26T18:48:59.560+08:00</updated><title type='text'>Sky_006</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/Rvo4sedNx-I/AAAAAAAAABQ/8D3Yojzgrl8/s1600-h/SKY_006.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_togwyrdcnSs/Rvo4sedNx-I/AAAAAAAAABQ/8D3Yojzgrl8/s400/SKY_006.jpg" alt="" id="BLOGGER_PHOTO_ID_5114462663573620706" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Semi-pano stitched image. Sunday Afternoon. Taken after a good-sleep. ;P&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-1023902069190803956?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/1023902069190803956/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=1023902069190803956' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/1023902069190803956'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/1023902069190803956'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2007/09/sky006.html' title='Sky_006'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/Rvo4sedNx-I/AAAAAAAAABQ/8D3Yojzgrl8/s72-c/SKY_006.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-1205319789086361695</id><published>2007-08-31T00:00:00.001+08:00</published><updated>2007-08-31T00:03:04.557+08:00</updated><title type='text'>Sky_005</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/Rtbpu5YXCGI/AAAAAAAAABI/ioEdjHYf-5g/s1600-h/sky-006.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_togwyrdcnSs/Rtbpu5YXCGI/AAAAAAAAABI/ioEdjHYf-5g/s400/sky-006.jpg" alt="" id="BLOGGER_PHOTO_ID_5104524219557283938" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Tomorrow is Merdeka Day.&lt;br /&gt;I will be going countryside take some sky photograph.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-1205319789086361695?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/1205319789086361695/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=1205319789086361695' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/1205319789086361695'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/1205319789086361695'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2007/08/sky005.html' title='Sky_005'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/Rtbpu5YXCGI/AAAAAAAAABI/ioEdjHYf-5g/s72-c/sky-006.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-6201862887866081161</id><published>2007-08-29T23:53:00.000+08:00</published><updated>2007-08-29T23:55:18.492+08:00</updated><title type='text'>Sky_004</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/RtWW25YXCFI/AAAAAAAAAA8/wFpSQ53QCoI/s1600-h/sky-05.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_togwyrdcnSs/RtWW25YXCFI/AAAAAAAAAA8/wFpSQ53QCoI/s400/sky-05.jpg" alt="" id="BLOGGER_PHOTO_ID_5104151622554421330" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-6201862887866081161?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/6201862887866081161/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=6201862887866081161' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/6201862887866081161'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/6201862887866081161'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2007/08/sky004_29.html' title='Sky_004'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/RtWW25YXCFI/AAAAAAAAAA8/wFpSQ53QCoI/s72-c/sky-05.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-5711717056048504797</id><published>2007-07-19T23:09:00.000+08:00</published><updated>2007-07-19T23:12:22.426+08:00</updated><title type='text'>Sky_003</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/Rp9_FzixEuI/AAAAAAAAAAs/_I2xtjVCzyg/s1600-h/sky_03.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_togwyrdcnSs/Rp9_FzixEuI/AAAAAAAAAAs/_I2xtjVCzyg/s400/sky_03.jpg" alt="" id="BLOGGER_PHOTO_ID_5088925841664053986" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-5711717056048504797?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/5711717056048504797/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=5711717056048504797' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5711717056048504797'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/5711717056048504797'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2007/07/sky003.html' title='Sky_003'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/Rp9_FzixEuI/AAAAAAAAAAs/_I2xtjVCzyg/s72-c/sky_03.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-3152246536214944817</id><published>2007-07-19T12:53:00.001+08:00</published><updated>2007-07-19T12:53:53.630+08:00</updated><title type='text'>Day19-revisited</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_togwyrdcnSs/Rp7uWDixEtI/AAAAAAAAAAk/hYEWTMwmTBw/s1600-h/Day19-retouch.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_togwyrdcnSs/Rp7uWDixEtI/AAAAAAAAAAk/hYEWTMwmTBw/s400/Day19-retouch.jpg" alt="" id="BLOGGER_PHOTO_ID_5088766691650900690" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-3152246536214944817?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/3152246536214944817/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=3152246536214944817' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3152246536214944817'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/3152246536214944817'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2007/07/day19-revisited.html' title='Day19-revisited'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_togwyrdcnSs/Rp7uWDixEtI/AAAAAAAAAAk/hYEWTMwmTBw/s72-c/Day19-retouch.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-1680097739355160169</id><published>2007-07-19T11:53:00.000+08:00</published><updated>2007-07-19T11:57:50.949+08:00</updated><title type='text'>Sky_002</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_togwyrdcnSs/Rp7giTixEsI/AAAAAAAAAAc/W2TFwvNej4Y/s1600-h/sky_002.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_togwyrdcnSs/Rp7giTixEsI/AAAAAAAAAAc/W2TFwvNej4Y/s400/sky_002.jpg" alt="" id="BLOGGER_PHOTO_ID_5088751508941509314" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Save money to get a Digital SLR Camera.&lt;br /&gt;My 5 years old compact digital camera produces way too much noise/grain when come to heavy color-correction.&lt;br /&gt;I need a 16 bit raw format. yay. Be patient and save money.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-1680097739355160169?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/1680097739355160169/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=1680097739355160169' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/1680097739355160169'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/1680097739355160169'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2007/07/sky002.html' title='Sky_002'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_togwyrdcnSs/Rp7giTixEsI/AAAAAAAAAAc/W2TFwvNej4Y/s72-c/sky_002.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-4355629386817970066</id><published>2007-07-18T01:10:00.000+08:00</published><updated>2007-07-18T01:16:10.142+08:00</updated><title type='text'>Sky_001</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/Rpz46TixErI/AAAAAAAAAAU/MmJqqRRwXZo/s1600-h/sky_001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_togwyrdcnSs/Rpz46TixErI/AAAAAAAAAAU/MmJqqRRwXZo/s400/sky_001.jpg" alt="" id="BLOGGER_PHOTO_ID_5088215359584015026" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;My latest obsession. &lt;/span&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Digital Photogaphy + Photo Retouching&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;.&lt;br /&gt;Tried to replicate the cross-processing effect with my digi_cam &amp;amp; photoshop.&lt;br /&gt;Doing some simple colour-correction practice before colour-correct my 3d render.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-4355629386817970066?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/4355629386817970066/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=4355629386817970066' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4355629386817970066'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/4355629386817970066'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2007/07/sky001.html' title='Sky_001'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/Rpz46TixErI/AAAAAAAAAAU/MmJqqRRwXZo/s72-c/sky_001.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-6753490557911050409</id><published>2007-07-11T22:37:00.000+08:00</published><updated>2007-07-11T22:52:52.466+08:00</updated><title type='text'>Kesariya</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_togwyrdcnSs/RpTuh1fvrrI/AAAAAAAAAAM/DxSryYP6_Is/s1600-h/Kesariya.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_togwyrdcnSs/RpTuh1fvrrI/AAAAAAAAAAM/DxSryYP6_Is/s400/Kesariya.jpg" alt="" id="BLOGGER_PHOTO_ID_5085952144271453874" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Kesariya Stupa&lt;/span&gt;-  The &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://en.wikipedia.org/wiki/Kesariya" title="Kesariya"&gt;Kesariya Stupa&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;, situated at the place where Buddha delivered the Kalama Sutta.&lt;br /&gt;&lt;br /&gt;The image attached left here is a photograph of Kesariya Stupa which i downloaded from wikipedia.&lt;br /&gt;&lt;br /&gt;Recently, i have been worked on a printed material of Kalama Sutta.&lt;br /&gt;Here I would like to show the progress of retouching the original photograph to the composited printed material.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Those who wants to find out more about Kalama Sutta can go here &lt;a href="http://en.wikipedia.org/wiki/Kalama_Sutta"&gt;Kalama Sutta.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here is the chinese translated version.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;《&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;卡拉玛经 KALAMA SUTTA 》取自巴利《增支部 Avguttara nikaya 》&lt;br /&gt;当时，卡拉玛人们来见世尊。一些顶礼世尊后坐到一旁，一些卡拉玛人顶礼世尊跟世尊谈一些话后才坐到一旁，一些报告他们的姓名、字号后才坐到一旁。有卡莎布塌区的人坐在一旁跟佛陀世尊说：“我毕恭毕敬地顶礼世尊，请问世尊：有一些婆罗门和出家人，来到卡莎布塌区，他们说自己的法是最好的，而看不起别人的法，说别人的法是卑微的。但别的出家人和婆罗门当他们来到卡莎布塌区，也是说自己的法是好的，赞美自己的法，而看不起别人说的法，说别人的法是卑微的。我礼敬世尊，我们很怀疑在他们之中，哪些法是真的！谁的法是谎言呢？” 世尊说：卡拉玛人们！你们的怀疑是对的，你们是应该怀疑的，是应该的。卡拉玛人们！你们要："&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;一、不因为他人的口传、传说，就信以为真。&lt;br /&gt;二、不因为奉行传统，就信以为真。&lt;br /&gt;三、不因为是正在流传的消息，就信以为真。&lt;br /&gt;四、不因为是宗教经典书本，就信以为真。&lt;br /&gt;五、不因为根据逻辑，就信以为真。&lt;br /&gt;六、不因为根据哲理，就信以为真。&lt;br /&gt;七、不因为符合常识外在推理，就信以为真。&lt;br /&gt;八、不因为符合自己的预测、见解、观念，就信以为真。&lt;br /&gt;九、不因为演说者的威信，就信以为真。&lt;br /&gt;十、不因为他是导师、大师，就信以为真。&lt;br /&gt;&lt;br /&gt;copyrighted 静心家园&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-6753490557911050409?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/6753490557911050409/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=6753490557911050409' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/6753490557911050409'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/6753490557911050409'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2007/07/kesariya.html' title='Kesariya'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_togwyrdcnSs/RpTuh1fvrrI/AAAAAAAAAAM/DxSryYP6_Is/s72-c/Kesariya.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-116497387860410584</id><published>2006-12-01T19:38:00.000+08:00</published><updated>2006-12-01T19:51:18.806+08:00</updated><title type='text'>Selected work from 30dayartist</title><content type='html'>Hi, i've been away for a month(last november). Here are some selected work I did during I was a featured artist at &lt;a href="http://www.30dayartist.com"&gt;http://www.30dayartist.com .&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.30dayartist.com/blog/uploaded_images/day29-797618.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.30dayartist.com/blog/uploaded_images/day29-797618.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.30dayartist.com/blog/uploaded_images/Day09-715230.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://www.30dayartist.com/blog/uploaded_images/Day09-715230.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.30dayartist.com/blog/uploaded_images/Day06-Exit-783358.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://www.30dayartist.com/blog/uploaded_images/Day06-Exit-783358.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.30dayartist.com/blog/uploaded_images/Day10-774307.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://www.30dayartist.com/blog/uploaded_images/Day10-774307.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.30dayartist.com/blog/uploaded_images/day11-713864.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://www.30dayartist.com/blog/uploaded_images/day11-713864.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.30dayartist.com/blog/uploaded_images/Car-day01a-743591.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://www.30dayartist.com/blog/uploaded_images/Car-day01a-743591.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.30dayartist.com/blog/uploaded_images/day21-787809.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://www.30dayartist.com/blog/uploaded_images/day21-787809.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.30dayartist.com/blog/uploaded_images/Day19-782861.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://www.30dayartist.com/blog/uploaded_images/Day19-782861.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.30dayartist.com/blog/uploaded_images/Day12-725766.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://www.30dayartist.com/blog/uploaded_images/Day12-725766.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.30dayartist.com/blog/uploaded_images/day18-768867.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://www.30dayartist.com/blog/uploaded_images/day18-768867.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.30dayartist.com/blog/uploaded_images/pearl-705646.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://www.30dayartist.com/blog/uploaded_images/pearl-705646.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-116497387860410584?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/116497387860410584/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=116497387860410584' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116497387860410584'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116497387860410584'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2006/12/selected-work-from-30dayartist.html' title='Selected work from 30dayartist'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-116168793640804217</id><published>2006-10-24T18:59:00.000+08:00</published><updated>2006-10-24T19:05:36.420+08:00</updated><title type='text'>Car Render 03</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/audi.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/audi.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family: verdana;"&gt;Here is my car-render 03. Pretty much close to what i've expected. Cheers! Mr.jordan. I have been spending approximately 3 weeks on and off to create the car shader. Next i m gonna do is tire shader. Stay tune! more work is coming this november. I am looking for freelance cg job after 20th december. If you have any job to offer, feel free to contact me.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-116168793640804217?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/116168793640804217/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=116168793640804217' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116168793640804217'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116168793640804217'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2006/10/car-render-03.html' title='Car Render 03'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-116078353017327702</id><published>2006-10-14T07:33:00.000+08:00</published><updated>2006-10-14T07:56:16.913+08:00</updated><title type='text'>Car Render 02</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/car-render-02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/car-render-02.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Here is my Car-Render02. Just ignored the chrome surface,that's no further touch up in comp this time. This time the car-paint shader looks a bit nicer then the previous one. But still not happy yet... Will add the "metallic flakes" once I get my mood back to further refine the car-paint shader... have to rest for while, spend too much time in front of computer is no good.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Ok, is time to get some breakfast. More car-illustration coming in this november dress up with some particles n lighting effect.. so stay tune. November gonna be an exciting month. I m gonna produce 40 pieces of 3d abstract illustration for &lt;span style="font-weight: bold;"&gt;30dayartist.com&lt;/span&gt; in a month time. I have been anticipating for it..... Sending my computer to fix right after Car Render 02 is finished....&lt;br /&gt;&lt;br /&gt;All this while I've been worked on some RnD stuff which is very boring and brain-fucked. Now is time to do some artistic work.. oh yea!!!!! :) is time to have fun and enjoy!! woohoo!!!!!!!!!&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-116078353017327702?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/116078353017327702/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=116078353017327702' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116078353017327702'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116078353017327702'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2006/10/car-render-02.html' title='Car Render 02'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-116056568416468107</id><published>2006-10-11T18:42:00.000+08:00</published><updated>2006-10-11T19:21:25.096+08:00</updated><title type='text'>Image Based Lighting and Enviroment Reflection make easy.</title><content type='html'>Today I have discoverd a more convenient way to do image based&lt;br /&gt;lighting in Houdini.&lt;br /&gt;&lt;br /&gt;Usually, We need to convert a &lt;span style="font-weight: bold;"&gt;light probe image&lt;/span&gt;(HDRI)to a cross map and then use the &lt;span style="font-weight: bold;"&gt;isixpack&lt;/span&gt;(houdini's reflection map generator) to convert the map into *.rat file.&lt;br /&gt;&lt;br /&gt;Then, We have to load the rat file that we just converted in the&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;v_gilight&lt;/span&gt; shader for the lighting.&lt;br /&gt;If we want to use back the same map as reflection map we have to load the&lt;br /&gt;map in the reflection map slot where we can find under light's illumination tab&lt;br /&gt;and change the projection type to polar panoramic which find under the viewing tab.&lt;br /&gt;&lt;br /&gt;But I found a problem with the technique mentioned above which is we cannot&lt;br /&gt;identify the position of our reflection map in the viewport.&lt;br /&gt;&lt;br /&gt;Therefore, I have figured out an easier way to do it.&lt;br /&gt;First, I project a 16-bit lat-long enviroment map on a sphere.&lt;br /&gt;At least a 16-bit map has a wider dynamic range then a 8-bit map.&lt;br /&gt;See image below.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/enviroment.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://photos1.blogger.com/blogger/4433/2021/1600/enviroment.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Then I assign a v_gilight shader with &lt;span style="font-weight: bold;"&gt;full &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;irradiance&lt;/span&gt; on to a light.&lt;br /&gt;Once full irradinace is on, then I assign a white shader to the model&lt;br /&gt;which is the car front part. Then I hit the render button.&lt;br /&gt;Here below is the result.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/ambient_tinted.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/ambient_tinted.jpg" alt="" border="0" /&gt;&lt;/a&gt;I have noticed that the colors from the enviroment map has tinted the model&lt;br /&gt;which mean we can do image based lighting without loading&lt;br /&gt;a rat texture into the v_gilight shader and also a hdri map is not necesarrily.&lt;br /&gt;Because sometimes not much time we have to shoot multiple calibrated&lt;br /&gt;exposure image to produce HDRI during production shooting.&lt;br /&gt;&lt;br /&gt;We can use an enviroment map as a constant texture and project onto a sphere&lt;br /&gt;to bounce color on to the model when &lt;span style="font-weight: bold;"&gt;Full Irradiance&lt;/span&gt; is turned on.&lt;br /&gt;&lt;br /&gt;Here is the end result of the menthod that i just discovered.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/carpaint_02.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/carpaint_02.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/carpaint_01.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/carpaint_01.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-116056568416468107?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/116056568416468107/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=116056568416468107' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116056568416468107'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116056568416468107'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2006/10/image-based-lighting-and-enviroment.html' title='Image Based Lighting and Enviroment Reflection make easy.'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-116029989598532885</id><published>2006-10-08T17:17:00.000+08:00</published><updated>2006-10-08T17:31:36.006+08:00</updated><title type='text'>Car Paint Study- Day03</title><content type='html'>Getting there. I just added the index of refraction property for my car-paint shader today because I'm trying to replicate back the brazil car paint shader I had back to MAX's day which I wanted so badly.&lt;br /&gt;&lt;br /&gt;The next thing I m going to add is the candy flakes and glossy specular. I am trying to finish it by tonight because I haven't been finished my contest entry yet plus next friday is my childhood best friend wedding. And also I got to send my machine to fix since the motherboard memory slot no longer work consistently, i got memory leakage almost everyday....(MS Windows just nice enough to pop me a bluescreen error as usual) ;)&lt;br /&gt;&lt;br /&gt;Here is the progress of the day.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/IOR.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://photos1.blogger.com/blogger/4433/2021/1600/IOR.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;SHOP &lt;/span&gt;parameter just added today.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/Shop.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/Shop.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-116029989598532885?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/116029989598532885/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=116029989598532885' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116029989598532885'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116029989598532885'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2006/10/car-paint-study-day03.html' title='Car Paint Study- Day03'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-116021669199632592</id><published>2006-10-07T18:11:00.000+08:00</published><updated>2006-10-07T18:24:52.013+08:00</updated><title type='text'>Car Paint Study- Day02 evening</title><content type='html'>&lt;p&gt;&lt;b&gt;Reflection parameters&lt;/b&gt;&lt;/p&gt;      &lt;p&gt;&lt;b&gt;reflection_color&lt;/b&gt; sets the color of the reflections in the    clearcoat layer, generally white.&lt;/p&gt;      &lt;p&gt;Clearcoat tends to reflect more at glancing angles (edges). The    &lt;b&gt;edge_factor&lt;/b&gt; defines the "narrowness" of this edge,   &lt;b&gt;reflection_edge_weight&lt;/b&gt; the reflective strength at the   edge (generally 1.0) and &lt;b&gt;reflection_base_weight&lt;/b&gt; the   reflective strength at facing angles (generally low, 0.1 - 0.3).&lt;/p&gt;      &lt;p&gt;Optionally, clearcoat layers may be glossy. The &lt;b&gt;samples&lt;/b&gt; parameter   sets the bumber of glossy reflection rays traced. The value of 0 disables    glossiness and &lt;b&gt;glossy_spread&lt;/b&gt; sets the amount of glossiness.   Cars are generally near-mirrors so this value should be kept small.&lt;/p&gt;&lt;br /&gt;Text above copy and pasted directly from &lt;span style="font-weight: bold;"&gt;Los Angeles Mental Ray User Group.&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;http://www.lamrug.org/resources/doc/paint.html#mi_car_paint_phen&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;B&lt;span style="font-size:100%;"&gt;ased of the information above, I have worked out the reflection property&lt;br /&gt;for metallic car paint in &lt;span style="font-weight: bold;"&gt;Vop&lt;/span&gt;.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Reflected Light Vop&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Fresnel Vop&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Power Vop&lt;/span&gt; has been used.&lt;br /&gt;Well, not technically correct, but got the desire look that i wanted so badly.&lt;br /&gt;&lt;br /&gt;Here is the result.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/Fresnel_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/Fresnel_01.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/Fresnel_02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/Fresnel_02.jpg" alt="" border="0" /&gt;&lt;/a&gt;Here is my setup in &lt;span style="font-weight: bold;"&gt;Vop&lt;/span&gt;.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/vop.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/vop.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The next thing I am going to add is flake properties like flake color, flake weight, flake reflection, flake exp and flake density. Then follow by glossy specular.... good luck Mr. Jordan.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-116021669199632592?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/116021669199632592/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=116021669199632592' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116021669199632592'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116021669199632592'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2006/10/car-paint-study-day02-evening.html' title='Car Paint Study- Day02 evening'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-116015510775286806</id><published>2006-10-07T01:02:00.000+08:00</published><updated>2006-10-07T01:18:27.790+08:00</updated><title type='text'>Car Paint Study- Day02</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Car Paint Diffuse Parameter&lt;/span&gt;&lt;br /&gt;&lt;b&gt;&lt;br /&gt;ambient&lt;/b&gt; is the ambient light component. Note that this parameter    is treated differently to the ambient/ambience parameter pair of many    other base shaders in that it is influenced by the other diffuse color    parameters following, and hence represents incoming light, rather than   the objects "ambient color".      &lt;p&gt;&lt;b&gt;base_color&lt;/b&gt; is the base diffuse color of the material.&lt;/p&gt;      &lt;p&gt;&lt;b&gt;edge_color&lt;/b&gt; is the color seen at glancing angles (i.e. edges) which   tend to appear much &lt;em&gt;darker&lt;/em&gt;. For really deep metallic paints seen on    sports cars it tends to be almost black.&lt;/p&gt;      &lt;p&gt;&lt;b&gt;edge_color_bias&lt;/b&gt; defines the falloff rate of the color towards the   edge. The useful range is 0.0 to approximately 10.0, where the value 0.0 turns    the effect off. Higher values makes the edge region narrower, lower values makes   it wider.&lt;/p&gt;Texts above cut and pasted from  &lt;span style="font-weight: bold;"&gt;Los Angeles mental ray user Group&lt;/span&gt;.&lt;p&gt;http://www.lamrug.org/resources/doc/paint.html#mi_car_paint_phen&lt;/p&gt;&lt;p&gt;Based on the information above, I trying to figure out my car paint diffuse layer in &lt;span style="font-weight: bold;"&gt;VOP&lt;/span&gt; by using &lt;span style="font-weight: bold;"&gt;edgefalloff VOP, power VOP and subtract VOP&lt;/span&gt;.&lt;/p&gt;&lt;p&gt;Here is my attempt in Houdini.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/carpaint_diffuse01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/carpaint_diffuse01.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/carpaint_diffuse02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/carpaint_diffuse02.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;i&gt;&lt;span style="font-size:85%;"&gt;Color shift due to view angle, shifting between a red &lt;b&gt;base_color&lt;/b&gt;         and a blue &lt;b&gt;edge_color&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/i&gt;The next thing i going to try is reflection parameter, specular parameter and flake parameter.&lt;i&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/i&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-116015510775286806?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/116015510775286806/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=116015510775286806' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116015510775286806'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116015510775286806'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2006/10/car-paint-study-day02.html' title='Car Paint Study- Day02'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-116011628405099949</id><published>2006-10-06T14:28:00.000+08:00</published><updated>2006-10-06T18:08:38.600+08:00</updated><title type='text'>Car Paint Study- Day01</title><content type='html'>I will update this topic from time 2 time when i have time to do my research.&lt;br /&gt;&lt;br /&gt;After spent 2 days and stayed infront of the interface doing nothing, I decided  to get my butt off the chair and do some research on car paint shader.&lt;br /&gt;&lt;br /&gt;I am targeting on a metallic paint flake bump shader.&lt;br /&gt;Below here is my analytical study of car paint shader based on various research material, correct me if i am wrong.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Basic metallic carpaint specification:&lt;/span&gt;&lt;br /&gt;Ambient Color&lt;br /&gt;Diffuse Color&lt;br /&gt;Specular Power&lt;br /&gt;Light Color&lt;br /&gt;Light Position&lt;br /&gt;Edge Color&lt;br /&gt;Middle Color&lt;br /&gt;Fresnel Bias&lt;br /&gt;Fresnel Power&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;    Car Paint Phenomenon&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/Rx7%20006_1200x1024.0.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/Rx7%20006_1200x1024.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Region A&amp;B- &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;Glazing Angle. The Fresnel transmittance is the fraction of light that          is transmitted into the material. The effect of Fresnel reflection is          that as the incident angle heads toward glazing the surface, more light          is reflected and less is transmitted.&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:verdana,arial;font-size:100%;"  &gt;&lt;span style="font-family:verdana,arial;"&gt;&lt;span style="font-family:verdana,arial;"&gt;Most objects that are reflective are more reflective at glancing angles than straight on and the fresnel term can be used to achieve that effect. It can also be used to blend between reflection and refraction in water.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;I&lt;span style="font-family:verdana;"&gt;t changes color based on your viewing angle. The paint looks like when you are looking straight at the surface and another clor when the surface is parallel to your view.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:verdana,arial;font-size:100%;"  &gt;&lt;span style="font-family:verdana,arial;"&gt;&lt;span style="font-family:verdana,arial;"&gt;The amount of each color in the gadient is determined by the "Fresnel Power" and "Fresnel Bias" values. These will allow you to tweek how much of each color gets applied to the effect.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:verdana,arial;font-size:100%;"  &gt;Finally, the two colors are &lt;i&gt;subtracted&lt;/i&gt; from the per-pixel lighting result. Because the colors are subtracted, you'll end up with the opposite colors from the ones you selected and they'll darken the final result.&lt;br /&gt;&lt;br /&gt;In this case, I assume and going try to play around with&lt;span style="font-weight: bold;"&gt; Fresnel Vop, Reflectlight Vop, Power Vop, edgefalloff VOP and Substract Vop &lt;/span&gt;to archieve the effect which mentioned above.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;References:-&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;Tony Apodaca and Larry Gritz&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;- &lt;/span&gt;&lt;span style="font-size:85%;"&gt;T&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;he Advanced Renderman Creating CGI for Motion Pictures&lt;br /&gt;&lt;/span&gt;Ben Cloward&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;- http://www.bencloward.com/shaders_carpaint.shtml&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Los Angeles mental ray User-&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt; Group-http://www.lamrug.org/resources/doc/paint.html#mi_car_paint_phen&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;Region C&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;-&lt;/span&gt;&lt;span style="font-size:100%;"&gt;Clearcoat specularity(glossy specular). Lighting model &lt;span style="font-weight: bold;"&gt;Phong&lt;/span&gt;. I guess I need a primary specular highlight and a secondary specular highlight to blend together and with a &lt;span style="font-weight: bold;"&gt;Multiply Constant Vop n an Exponential&lt;/span&gt; Vop to makes the surface appear more polished and shiny.&lt;br /&gt;&lt;br /&gt;That's all for now. The next few days i m gonna get my hand dirty in Vop, as i forsee alot of trial n error going to happen to get the shader looks right.&lt;br /&gt;&lt;br /&gt;Once again, If i missed something out, feel free to correct me.&lt;br /&gt;&lt;br /&gt;Good luck to me. I always ask myself a question:" to archieve the similar result if you use other packages with a good tutorial you can do it in a day time, why spend extra time to do research and trial n error in houdini? maybe i enjoy the frustration i got when using houdini.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:verdana,arial;font-size:100%;"  &gt;&lt;span style="font-family:verdana,arial;"&gt;&lt;span style="font-family:verdana,arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-116011628405099949?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/116011628405099949/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=116011628405099949' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116011628405099949'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/116011628405099949'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2006/10/car-paint-study-day01.html' title='Car Paint Study- Day01'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20219483.post-115998036888598818</id><published>2006-10-05T00:26:00.000+08:00</published><updated>2006-10-05T00:46:08.926+08:00</updated><title type='text'>Car Render 01</title><content type='html'>I&lt;span style="font-family:verdana;"&gt; m not particularly happy with the render. I can't reallly get a good looking car paint shader yet.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;So I will give my second try soon. I lost patience half-way because the car paint isn't looks right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Here is the final render.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/Smartie_final.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 412px; height: 229px;" src="http://photos1.blogger.com/blogger/4433/2021/400/Smartie_final.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Here is the enviroment map.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/enviroment-map.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/enviroment-map.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Here is the quick n dirty z-depth map manually painted to fake DOF in comp.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/z-depth.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/z-depth.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Wireframe preview(scene setup)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/4433/2021/1600/wireframe.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/4433/2021/400/wireframe.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Sigh...... Next car render is coming soon. Once i've sorted out some chores.....&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Here is a list of work i m going to produce until end of year 2006.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-family: verdana;"&gt;October&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;- One more car render, houdini contest entry and a volcano lava shader   test.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-family: verdana;"&gt;November&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;- Produce 40 digital artworks for 30dayartist.com in a month time.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-family: verdana;"&gt;December&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;- Tunnel explosion, fireball and gaseous fire test.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;That's all for this year.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20219483-115998036888598818?l=pixel-samurai.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://pixel-samurai.blogspot.com/feeds/115998036888598818/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=20219483&amp;postID=115998036888598818' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/115998036888598818'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20219483/posts/default/115998036888598818'/><link rel='alternate' type='text/html' href='http://pixel-samurai.blogspot.com/2006/10/car-render-01.html' title='Car Render 01'/><author><name>jeonado</name><uri>http://www.blogger.com/profile/12004496952531845529</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_togwyrdcnSs/SNODe3v7YzI/AAAAAAAAAFU/iq6KS1zc8Vk/S220/Self_Potrai.jpg'/></author><thr:total>1</thr:total></entry></feed>
